Skip to content
Snippets Groups Projects
Commit 26d6c21b authored by DarkGod's avatar DarkGod
Browse files

New rare lore for Paradox Mages, go find it!

parent d1460bbb
No related branches found
No related tags found
No related merge requests found
......@@ -654,7 +654,7 @@ newLore{
id = "kestin-highfin-adventuring-notes",
category = "highfin",
name = "On Adventuring",
lore = [[ I must say, as time grows, I feel so do I grow more and more inclined to distance myself from the calling of an 'adventurer', like so many you can find roaming the countryside. I feel like the myth of a wandering hero has blinded too many with promise of easy fame and riches, with no eye for the other kind of fortune.
lore = [[I must say, as time grows, I feel so do I grow more and more inclined to distance myself from the calling of an 'adventurer', like so many you can find roaming the countryside. I feel like the myth of a wandering hero has blinded too many with promise of easy fame and riches, with no eye for the other kind of fortune.
Hear me out on this.
......@@ -669,6 +669,27 @@ It is important to remember, that every artifact has a meaning, beings of great
-#{italic}#Kestin Highfin#{normal}#]]
}
newLore{
id = "galsame-orientation-notes",
category = "point zero",
name = "Warden-Master Galsamae's Orientation Notes",
lore = [[Congratulations, sir and/or madam. Whether by invitation, discovering it on your own, or simply being enough of a thorn in our side to recruit rather than dispose of, you have gained the secrets of chronomancy. The ultimate power of time - the ability to reset and try again if you fail, the ability to save time by seeing the results of investigations before they happen. Though our powers are bound to post-Spellblaze Eyal, they are those of nigh-omnipotence with enough patience.
But trust me - "enough patience" is one nasty limiting reagent. You're going to be running out of that fast when you've spent the last week trying to dismantle an Age of Dusk-era house-of-cards system of causally interdependent tyrannies without causing dwarven extinction, and a plague just broke out right when you had things almost perfect, for the sixth time--
Look. The point is, there's a reason the person who writes the invitations and the mission statements isn't someone out in the field - and you're lucky enough to be working for someone who understands that you need more flexibility than idealism allows. Our squad knows that to stay sane, we have to know when "time flows forward at a rate of one second per second" isn't the only rule we have to break. That it's generally okay to skip the trial and just deal with a temporally hazardous jackass as you see fit, if you've foreseen a guilty verdict - as long as your investigations are solid when you actually conduct them (and you do have to do the work once in a while, or you'll only be capable of seeing yourself procrastinating). And if you just need to not be watched, you should know that there are a few decades in the Age of Dusk we and a few other squads recognize as "fair game" - whatever experiments you've wondered about or horrors you want to inflict, just keep it to the time period of infinite forgotten evils and it doesn't hurt anything in the grand scheme. Trust me, we've checked - nothing in that time period matters unless you've got another Spellblaze to set off.
But most importantly, you should know: Zemekkys is even lazier than I am, but he has status to maintain. If you continually violate his will, there will come a point at which you will be informed that you have been caught and should stop resisting. Accept whatever fate he doles out for you. If you do not stop, there will come a point where he will be forced to make an example of you so severe that the entire cosmos will notice your non-existence. Obviously we can't be sure how many of us he's done this to (if any) or how it works, but we're pretty sure that the result looks like something starting with a W.
Everyone here wants the same thing - keep spacetime stable, have fun with your powers, cheat at a few lotteries - but we've got cover to maintain and, in theory, an actual job to do if something ever cracks that Sher'Tul shield or the Greigu find a way to bypass a portal-filter. Scratch backs when yours gets scratched, don't make so much noise that the system comes crashing down on your head, and you'll enjoy your stay in eternity.
Welcome to Point Zero, agent. Enclosed are timespace coordinates to what is, quite literally, the best roast-yeti restaurant that could possibly exist - I'll have the squad meet you there and then. Thank me later.
[i]-Galsamae[/i]
PS: You might encounter a... benefactor of sorts in your travels. You'll know it when you see it, ham-fistedly yanking its puppets back from the brink of death; if you see it for yourself, we regret to inform you that you've taken a one-way trip off prime Timeline-E4-RL territory for a doomed offshoot unless "he" feels like weaving you back in - and it tends to only do that to people who narrowly avert its engineered apocalypses through incredible power or luck. If you have been chosen by its schemes, play along and you might get brought back from the temporal graveyard that is the Timeline-E4-EXPADV subnetwork. We do not know what it is - a runaway creation of our own, a competing culture's weapon, or something far above ourselves - but if it has hostile intent, it has already won. So far it's been... mostly cooperative. Just make a point not to remind it that we're its competition.]]
}
--------------------------------------------------------------
-- Misc bosses
......
......@@ -287,6 +287,12 @@ newTalent{
game.logPlayer(game.player, "#STEEL_BLUE#You time travel to a quiet place.")
game.nicer_tiles:postProcessLevelTiles(game.level)
if not game.state.temporal_reprieve_lore and rng.percent(5) then
game.state.temporal_reprieve_lore = true
require("engine.ui.Dialog"):simpleLongPopup("What the... ugh.", "Some rookie paradox mage is about to find out that the standard-issue Temporal Reprieve takes you to a random safe-zone, not a fixed one, and left the contents of their pack strewn about the place. Nearly all of it is equipment that your transmutation chest won't process and is unusable by anything with less than twelve limbs, so you kick most of it into the void, but a crumpled note catches your eye...", 500, function()
game.party:learnLore("galsame-orientation-notes")
end)
end
end)
self:setEffect(self.EFF_TEMPORAL_REPRIEVE, t.getDuration(self, t), {x=self.x, y=self.y})
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment