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Big saves overhaul:
<li>Display change: Combat stats(Accuracy, Spellpower, Mindpower, Physical power) and Saves (Defense, Spell save, Mental save, Physical save) are now computed on a O to 100 scale, split in 5 tiers. In each tier it takes more points to upgrade. So if you have 22 spellpower and wear a new item granting +2 spellpower you only get up to 23 spellpower. *This does NOT change the damage you are doing since a similar scale was applied to damage done in previous betas*</li> <li>Saves now reduce the duration of timed effects</li> <li>When a creature is hit by a special effect from a creature whose combat stat is in a tier over the target's save tier it triggers a "cross tier effect"</li> <li>Cross tier effects are dependant on the nature of the effet. A powerful knockback will set a target offbalance, a terrible mind attack will brainlock the target, a overpowering spell will spellshock the target</li> <li>Tooltips show both combat stats & saves for all creature</li> git-svn-id: http://svn.net-core.org/repos/t-engine4@4498 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/modules/tome/class/Actor.lua 48 additions, 14 deletionsgame/modules/tome/class/Actor.lua
- game/modules/tome/class/Object.lua 3 additions, 0 deletionsgame/modules/tome/class/Object.lua
- game/modules/tome/class/PlayerDisplay.lua 16 additions, 1 deletiongame/modules/tome/class/PlayerDisplay.lua
- game/modules/tome/class/interface/Archery.lua 1 addition, 1 deletiongame/modules/tome/class/interface/Archery.lua
- game/modules/tome/class/interface/Combat.lua 156 additions, 36 deletionsgame/modules/tome/class/interface/Combat.lua
- game/modules/tome/class/interface/TooltipsData.lua 19 additions, 18 deletionsgame/modules/tome/class/interface/TooltipsData.lua
- game/modules/tome/data/birth/races/tutorial.lua 3 additions, 3 deletionsgame/modules/tome/data/birth/races/tutorial.lua
- game/modules/tome/data/damage_types.lua 39 additions, 31 deletionsgame/modules/tome/data/damage_types.lua
- game/modules/tome/data/general/objects/boss-artifacts.lua 1 addition, 1 deletiongame/modules/tome/data/general/objects/boss-artifacts.lua
- game/modules/tome/data/general/objects/egos/weapon.lua 2 additions, 2 deletionsgame/modules/tome/data/general/objects/egos/weapon.lua
- game/modules/tome/data/general/objects/quest-artifacts.lua 1 addition, 1 deletiongame/modules/tome/data/general/objects/quest-artifacts.lua
- game/modules/tome/data/general/objects/world-artifacts.lua 7 additions, 7 deletionsgame/modules/tome/data/general/objects/world-artifacts.lua
- game/modules/tome/data/maps/vaults/trickvault.lua 8 additions, 0 deletionsgame/modules/tome/data/maps/vaults/trickvault.lua
- game/modules/tome/data/talents/chronomancy/energy.lua 1 addition, 1 deletiongame/modules/tome/data/talents/chronomancy/energy.lua
- game/modules/tome/data/talents/chronomancy/spacetime-folding.lua 1 addition, 0 deletions...dules/tome/data/talents/chronomancy/spacetime-folding.lua
- game/modules/tome/data/talents/corruptions/blight.lua 1 addition, 0 deletionsgame/modules/tome/data/talents/corruptions/blight.lua
- game/modules/tome/data/talents/corruptions/scourge.lua 2 additions, 2 deletionsgame/modules/tome/data/talents/corruptions/scourge.lua
- game/modules/tome/data/talents/cunning/ambush.lua 2 additions, 2 deletionsgame/modules/tome/data/talents/cunning/ambush.lua
- game/modules/tome/data/talents/cunning/dirty.lua 2 additions, 2 deletionsgame/modules/tome/data/talents/cunning/dirty.lua
- game/modules/tome/data/talents/cunning/traps.lua 5 additions, 5 deletionsgame/modules/tome/data/talents/cunning/traps.lua
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