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  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • awesomium
  • better-chat-ui
  • bettertrack
  • cef3
  • cef_full protected
  • cef_update protected
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
  • fbo_mrt
  • fewer-t1
  • fix-read-permissions
  • fixed_floating_temp_values protected
  • gamepad_dev
  • hide-ui
  • i18n
  • tome-1.7.6
  • tome-1.7.5
  • tome-1.7.4
  • tome-1.7.3
  • testfond-multilayer
  • tome-1.7.2
  • tome-1.7.1
  • tome-1.7.0
  • tome-1.7.0-beta7
  • tome-1.7.0-beta6
  • tome-1.7.0-beta5
  • tome-1.7.0-beta4
  • tome-1.7.0-beta3
  • tome-1.7.0-beta2
  • tome-1.6.7
  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
  • tome-1.6.3
  • tome-1.6.2
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Created with Raphaël 2.2.04Feb327Jan262524231817632131Dec3029282726212018171276530Nov2928272623222120161514111098762130Oct2927242322212018171613119864330Sep28272623222120191716151413121110987654331Aug3029282726252423222120191817fix bone shieldoupsFix immunities on the Eternal Night setfixed timeline splitting/projectile interaction crash (thanks tiger_eye :) )player with minimalist uiFrenzy now correctly debuffs at level 3Better smooth movementReduced spike damage from Time ElementalsReduced damage from Void Shardsordersmovable partyMeditation does not take any turn to activate/deactiavteMeditation now also have a passive effect: when resting it grants an equilibrium regenmoving buffsPerfect Strikes now ignores the miss chance caused by attacking an unseen foeHate: Now ranges from 0 to 100 instead of 0 to 10 to be more consistent with other resources.Meditation changed to a sustain that grants equilibrium regen, mental save, healing mod but halves all damage doneAdrenaline Surge no longer takes a turn to useallied kingdom monumenthourglassTransmogrification Chest can now be activated to trasmo everything in it, or if empty, on the floorAlchemists do not start with Combat Training tree anymore (it was locked anyway)Trap Detection & Trap Disarm talents merged into a new Trap Handling talentScrolling the chatlog will remove fadingSaving throws now reduce duration based on a percentage (5% per difference)Fixed barrow wight tile for NecromancersLichform necromancers can not use infusionsReplaced Necromancer's Liches dark tendrils & creeping darkness by bone spead and bone grabClarified Spellcraft talenttypoNerfed defence of the half-finished bone giantClarify Wintertide Phial activationFixed Cursed SentryConfusion resistance now reduces confusion power (up to 10% min)Deleting a premade now asks for confirmationBulwarks, Berserkers and Marauders now have access to the conditioning treeWeapon Folding damage reduced and armor penetration removedDisabled Insatiable ego untli it can be balancedFixing a display bug in T_GOLEM_POWER and a seriously screwy bug in T_GOLEM_RESILIENCE (thanks SomeGirl and tekrunner).New lore: Declaration of the Unification of the Allied Kingdoms
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