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Commit 09e30544 authored by DarkGod's avatar DarkGod
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Increased Night Sphere damage and reduced Eupting Darkness damage

parent dbf6cd81
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......@@ -72,7 +72,7 @@ newTalent{
target = function(self, t)
return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t)}
end,
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 15, 40) end,
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 15, 60) end,
getDuration = function(self, t) return 5 end,
getBaneDur = function(self,t) return math.floor(self:combatTalentScale(t, 4.5, 6.5)) end,
action = function(self, t)
......@@ -113,7 +113,7 @@ newTalent{
sutain_mana = 20,
cooldown = 10,
tactical = { BUFF=1 },
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 30, 330) / 5 end,
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 30, 250) / 5 end,
callbackOnDealDamage = function(self, t, val, target, dead, death_note)
if dead or not death_note or not death_note.damtype or target == self then return end
if death_note.damtype ~= DamageType.DARKNESS then return end
......
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