- Apr 19, 2011
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dg authored
Optimzed the savefile code to not save base and computed entities lists as they can be reconstructed from data files, making savefiles quite smaller git-svn-id: http://svn.net-core.org/repos/t-engine4@3244 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3243 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3242 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Also adjusted wormhole entrance range. git-svn-id: http://svn.net-core.org/repos/t-engine4@3241 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 18, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3240 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3239 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3238 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 17, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3237 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3236 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
New starting zones for the Thaloren: The main thaloren camp, Shatur; the lair of norgos; the heart of the gloom git-svn-id: http://svn.net-core.org/repos/t-engine4@3235 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3234 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3233 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3232 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3231 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Kill Bill achievement is possible even with the new troll boss (the last lore note drops from him but not on death). Still, quite hard to pull off! git-svn-id: http://svn.net-core.org/repos/t-engine4@3230 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3229 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3228 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3227 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3226 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3225 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3224 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3223 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3222 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3221 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Tactical display is now handled by entities (actors) display callback (no change for modules, except they can customize it as needed) Added lifebars to tactical display mode git-svn-id: http://svn.net-core.org/repos/t-engine4@3220 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3219 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3218 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3217 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3216 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3215 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Added some non-lava floors to one of the demon nest vaults Added dialog to the alchemists to inform the player that they're not the only one working on these ingredients Made squid ink more visible Changed elixir of stoneskin on-drink message so it makes more sense for skeletons Equilibrium and Paradox sustains only check for failure on activation git-svn-id: http://svn.net-core.org/repos/t-engine4@3214 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3213 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 12, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3212 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3211 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Reorganized and rebalanced the age manipulation tree Removed stat increasing effects from an anomaly Wormhole is now instant cast Cut sustain cost of Door to the Past in half Lowered cost of relentless strikes Striking stance now increases accuracy instead of critical power Rushing strike stun duration reduced Roundhouse kick damage reduced (a bit) Spacetime tuning now has a cap on how high it can raise your paradox git-svn-id: http://svn.net-core.org/repos/t-engine4@3210 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3209 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3208 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 11, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3207 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3206 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 10, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3205 51575b47-30f0-44d4-a5cc-537603b46e54
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