- Aug 05, 2016
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Sheila authored
Reworked Hornet Stingers to be useful. Now 20 damage per turn up from 15 and 20% talent failure rate up from 5%.
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- Aug 04, 2016
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Sheila authored
Added unarmed on-hit Cursed talents for Ruthless Grip so brawlers won't be so sad. Lowered the healing mod malus from -20% to -10% so it will be a safer choice. Slight increase in price and slight decrease in base power and on-hits to balance it out with its new talents.
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- Aug 03, 2016
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Sheila authored
Revamped Spellblade. Changed level range from 40-45 to 35-50 to hopefully see it drop more often. Gave it a chance to cast one of the tree beams from archmage to give it more thematic flavor and usefulness, changed the added damage types to match said beams. Removed APR because +2 is pointless, increased damage mods to 30% from 18%, and spellpower/magic slightly to compete with staves.
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Sheila authored
Black Mesh now has a 100% chance to pull in the attacker to reinforce its identity (only once per turn), clarified the on-block tooltip to let people know what it really does. Stamina regen is gone and replaced with Wil and lower fatigue to fit Nature-powered more thematically, and because tentacles shouldn't be that heavy. Resists adjusted slightly. Base block and damage values no longer random and are higher values to be worthwhile for an artifact of the tier.
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Sheila authored
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- Aug 02, 2016
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Sheila authored
Black Mesh now has a 100% chance to pull in the attacker to reinforce its identity, clarified the on-block tooltip to let people know what it really does. Stamina regen is gone and replaced with Wil and lower fatigue to fit Nature-powered more thematically, resists adjusted slightly. Base block and damage values no longer random and are higher values to be worthwhile for an artifact of the tier.
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Sheila authored
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Sheila authored
Fire Dragon Shield now has a 30% chance to cast level 2 Fire Breath on your foes in radius 6, possibly stunning them. Added 15% fire affinity for flavor and usefulness.
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Sheila authored
Changed Scale Mail of Kroltar's activable from Lv 3 Inferno (Archmage skill) to Lv 3 Devouring Flames (Wyrmic skill) for flavor, slight increase in utility!
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Sheila authored
Dragon Helm of Kroltar now has +5 wil, +10% phys/fire damage, 0.2 Fire drake aspect mastery. Changed activable to level 3 bellowing roar for flavor and usefulness. Changed to properly use armor training 1 instead of 3 as all other helms do for consistency, it pairs with mail armor anyways. Set bonus gives an additional +14 luck for a total of 10.
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- Jul 29, 2016
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Sheila authored
Crooked club no longer unreliabe, battle call is now level 2 and an activable. Physical Repulsion on crit changed to regular Physical.
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- Jul 28, 2016
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Sheila authored
Skin of many gets +30% blindness immunity instead of fear for undead, as they're already fear immune.
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- Jul 27, 2016
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Sheila authored
Mighty Girdle base cost down to 150 from 350
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- Jul 26, 2016
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Sheila authored
Reduced healing mod malus to 80% from 100%
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- Jul 12, 2016
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DarkGod authored
Defiler Tweaks Fixed scaling issues on Corrosive Worm/Poison Storm. Reworked scaling and made tweaks to Rot tree, fixed several tooltip issues. See merge request !341
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- Jul 08, 2016
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razakai authored
Fixed scaling issues on Corrosive Worm/Poison Storm. Reworked scaling and made tweaks to Rot tree, fixed several tooltip issues.
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- Jul 07, 2016
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DarkGod authored
Rogue Poison and Throwing-Knives Fixes Fix Poisons code to properly proc stoning (and other) poison effects. Fix some poison effects bypassing poison immunity. Eliminate some parallel code (Apply Poisons, Venomous Strike/Throw). Few scaling issues: Apply Poison chance, Toxic Death radius, various Venomous Strike effects. Clarified some game log messages and talent descriptions. Fix quickdraw self-triggering See merge request !340
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- Jul 01, 2016
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Hachem_Muche authored
Fix some poison effects bypassing poison immunity. Eliminate some parallel code (Apply Poisons, Venomous Strike/Throw). Few scaling issues: Apply Poison chance, Toxic Death radius, various Venomous Strike effects. Clarified some game log messages and talent descriptions.
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- Jun 27, 2016
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DarkGod authored
Rogue Rework Rogue rework! See merge request !339
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- Jun 26, 2016
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razakai authored
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- Jun 21, 2016
- Jun 15, 2016
- Jun 14, 2016
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DarkGod authored
Fix tunneling error to rooms created with RoomsLoaker:makePOD. makePOD was not creating a room field in generated rooms. See merge request !337
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Hachem_Muche authored
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DarkGod authored
Unexisting particles (because of removed addon/..) will not prevent loading (should help with some world.teaw issues)
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DarkGod authored
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DarkGod authored
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- Jun 13, 2016
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Fixed a bug that sometimes made alt daikara 4 or sludgenest 1 (and probably some others) fail to generate
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
(this is a dummy commit! boo)
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DarkGod authored
Disabled greater-crypt abnd trickvault vaults (the ones with the levers/tricks that sometimes bork) until they can be remade in a way that cant trap players forever
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- Jun 09, 2016
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DarkGod authored
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