Skip to content
Snippets Groups Projects
  1. Jan 20, 2019
  2. Dec 13, 2018
  3. Dec 09, 2018
  4. May 24, 2018
  5. Mar 21, 2018
  6. Mar 10, 2018
  7. Jan 14, 2018
  8. Dec 25, 2017
  9. Nov 19, 2017
  10. Jun 18, 2017
  11. Apr 12, 2017
  12. Mar 20, 2017
  13. Mar 10, 2017
  14. Jan 04, 2017
  15. Nov 10, 2016
  16. Sep 19, 2016
    • Hachem_Muche's avatar
      Cleaned up game log message rollback to only remove use messages and messages... · 26a364d1
      Hachem_Muche authored
      Cleaned up game log message rollback to only remove use messages and messages generated by the talent action/activate/deactivate functions when a talent fails to complete (i.e. returns nil/false).  This is controlled by a new flag, ActorTalents._silent_talent_failure that controls game log rollback. (Previous behavior is the default).  In ToME, setting NPC._silent_talent_failure=true and Player._silent_talent_failure=false removes messages for failed NPC actions but leaves them up for failed player actions.
      
      Fixed formatting of lua error output for errors originating inside coroutines external to the useTalent function.
      
      Updated the onTalentLuaError function to provide more information (to stdout) on talent failures, and added extra calls to ensure it is invoked by talent use errors.  Error info is saved to actor.talent_error (first error) and game._talent_error (first error for last actor to error out).
      
      engine.Game.tick will now save up to the last 10 lua errors (current tick only) in a table: game.errors (cycling index, retaining first-out and last-out errors) to make tracking down compound errors easier.
      
      Added the LUA_CONSOLE key-bind to the ShowErrorStack dialog (requires config.settings.cheat).
      
      Added a new logTalentMessage function to ActorTalents.lua (automatically called by useTalent unless silent) to handle basic talent use messages and overloaded this function for ToME's custom messages. (This permits useTalent to distinguish normal use messages from those generated by preUseTalent.)
      
      Added basic game log function stubs (logSeen, logPlayer) to engine.Game.  (Mostly for clarity, displaying expected arguments)
      26a364d1
  17. Feb 07, 2016
  18. Jan 10, 2016
  19. Jan 07, 2016
  20. Dec 06, 2015
  21. Oct 27, 2015
  22. Oct 18, 2015
  23. Oct 15, 2015
  24. Oct 13, 2015
  25. Apr 01, 2015
  26. Feb 03, 2015
  27. Jan 22, 2015
  28. Jan 19, 2015
  29. Jan 09, 2015
    • DarkGod's avatar
      typo · 6484abaf
      DarkGod authored
      improve resolution chooser
      6484abaf
  30. Jan 05, 2015
  31. Jan 01, 2015
  32. Dec 28, 2014
  33. Nov 02, 2014
  34. Jul 29, 2014
  35. Jul 01, 2014
  36. May 22, 2014
  37. May 21, 2014
  38. Feb 15, 2014
Loading