- Sep 04, 2020
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Fallen updates from beta5 Fighting in the Ring of Blood counts as a heinous act Fix Black Sun's level requirements Specify damage type in descriptions in Darkside abilities No save for bleeds (still checks bleed resistance) Self-Harm uses the same un-cleansable bleed as Self-Judgement Self-Judgement damage shows up in the log Cursed abilities are marked as mind powers Category points spent to improve mastery of refunded/swapped trees are appropriately refunded/swapped. check for Hate Pool rather than Hate resource when unlocking Fallen. See merge request !656
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- Sep 03, 2020
- Sep 02, 2020
- Sep 01, 2020
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DarkGod authored
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DarkGod authored
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DarkGod authored
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Recaiden authored
Playing in the Ring of Blood is a heinous act Splatter Sigils respects blind immunity Black Sun gets its stat requirements back No save for pure-damage bleed effects Darkside abilitiesa specify their damage type Cursed abilities are correctly marked as mind powers Self-Destruction appears in the damage log Category points spent to improve mastery are transferred or refunded.
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DarkGod authored
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DarkGod authored
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- Aug 31, 2020
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DarkGod authored
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DarkGod authored
Misc 1.7beta5 Meaningful patch notes in approximate order of relevance: - Tweak difficulty settings for nightmare (rare spawn rate increased from 6.77%->12.5%, zone level multiplier decreased from 50%->25%) - Buff the celestial/radiance tree - Give all melee classes that don't currently start with a point in weapon mastery at birth a point in weapon mastery at birth; this also serves to make sure randbosses have the weapon mastery they need - Improve Pace Yourself - Slightly increase dammod for knives (45% str/45% dex -> 50% str/50% dex) - Slightly buff glyphs by making them no longer prioritize yourself before enemies for placement - Buff Dawn's Blade - Make Vor Pride's special vault have a slightly friendlier layout - Remove digging from all vaults that currently require digging - Add a fun mechanic to prevent farming of ruined dungeon orbs to get alchemy ingredients Mostly irrelevant other changes: - Make orc summoners and orc grand summoners use psiblades instead of slings, give skeleton assassins resolvers.sustains_at_birth, reduce how many turns mind parasite puts talents on cooldown for, remove object cost multiplier from slazish fens, make stoning poison no_npc_use See merge request !648
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Fallen tweaks Fixes a bug with Mark of the Vampire applying twice, and updates two effect descriptions See merge request !652
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DarkGod authored
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DarkGod authored
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DarkGod authored
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Recaiden authored
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Recaiden authored
Mark of the vampire double-counting the base strength of the bleed.
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DarkGod authored
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- Aug 30, 2020
- Aug 29, 2020