- Jan 08, 2020
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Otowa Kotori authored
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- Oct 29, 2019
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DarkGod authored
When making a new character the game will check if there is the same addon installed twice and refuse to start (and it won't work anyway), clearly explaining why and how to remove one of them
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- Sep 19, 2019
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DarkGod authored
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- Feb 18, 2019
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DarkGod authored
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- Feb 10, 2019
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DarkGod authored
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- May 24, 2018
- Mar 21, 2018
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DarkGod authored
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- Mar 11, 2018
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DarkGod authored
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- Nov 13, 2017
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DarkGod authored
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- Mar 16, 2017
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DarkGod authored
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- Mar 10, 2017
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DarkGod authored
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- Mar 09, 2017
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- Jan 04, 2017
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DarkGod authored
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- Jul 30, 2016
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Hachem_Muche authored
Fixed a bug in ActorTalents:useTalent to correctly return the results of the talent action, activate, or deactivate code instead of the coroutine (co_wrapper) result (which normally always returns true). The return value now correctly reflects talent success or failure, allowing AIs to try other actions when the talent code aborts. (Not addressed in this commit.) useTalent will automatically rollback log messages from aborted talents. (i.e. no more "Monster rushes out!" spam when the Rush talent is attempted inside of minimum range) Fixed a bug that was allowing NPC's to bump attack without enough energy. Added some on_pre_use functions to staff-combat talents.
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- Jan 07, 2016
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DarkGod authored
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- Oct 09, 2015
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DarkGod authored
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- Jan 22, 2015
- Jan 20, 2015
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DarkGod authored
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- Jan 01, 2015
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DarkGod authored
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- Nov 03, 2014
- Nov 02, 2014
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DarkGod authored
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- Oct 09, 2014
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DarkGod authored
Disabled the animated background on the main menu, it was always lagging behind in terms of prettiness New FontPackages engine class, lets easily define and switch "themes" of fonts Switched to a new default font, the previous one is still available in the GameOptions as the "web" one
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DarkGod authored
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- Sep 23, 2014
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DarkGod authored
New hook "Boot:loadBackground" Addons can add a new splashscreen by having a special boot-screen folder
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- May 21, 2014
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DarkGod authored
(not complete yet) added soem code to handle friends, not complete
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- May 08, 2014
- May 07, 2014
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DarkGod authored
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- Apr 17, 2014
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DarkGod authored
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- Mar 20, 2014
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DarkGod authored
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- Mar 17, 2014
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DarkGod authored
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- Jan 16, 2014
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DarkGod authored
yay
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- Jan 07, 2014
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DarkGod authored
If the stone wardens addon can not be enabled due to failed login, savefile loading will abord instead of damaging it.
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- Dec 23, 2013
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DarkGod authored
The game will detect if it was not started sucessfully (up to the main menu) last time it was run and automatically enable safe mode in this case
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- Nov 22, 2013
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DarkGod authored
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- Nov 21, 2013
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DarkGod authored
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- Nov 20, 2013
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DarkGod authored
Better ingame registration handling
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