- Sep 07, 2020
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Recaiden authored
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- Sep 06, 2020
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DarkGod authored
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- Sep 05, 2020
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DarkGod authored
If a creatures that clone on hit that was worth 0 exp is cloned, it'll correctly still be worht 0 exp Summoned creatures are always worht 0 exp Sludgenest walls-to-slime do not drop items
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DarkGod authored
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DarkGod authored
Misc Zone Generation Changes (1.7beta6) Significant changes: * Add uniques to rak'shor pride, similar to the ones already showing in all other prides. Uniques are randomly chosen between necromancers or corruptors with either a necromatic mass or sanguine horror pet. * Reduce the size of eruan floors (but maintain total number of NPCs). Reduce eruan from 4 floors to 3. * Buff various talents nerfed incidentally in prior 1.7 changes. This is not buffing them in comparison to their power in 1.6, but rather returning them to 1.6 levels of strength. * Fix ruined dungeon rares spawned by orbs dropping items. See merge request !655
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DarkGod authored
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DarkGod authored
Fallen Description Unlock text matches new prodigy text Breach renamed to Collapse. See merge request !657
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DarkGod authored
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Recaiden authored
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Recaiden authored
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- Sep 04, 2020
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Lisa Greene authored
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Lisa Greene authored
This is returning them to 1.6 power levels, not increasing above 1.6 strength
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Lisa Greene authored
These were nerfed incidentally through a change in 1.7beta1, this is returning them to 1.6 power levels
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Lisa Greene authored
These got nerfed incidentally through a change in 1.7beta1, this is bringing them back to 1.6 power levels
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Lisa Greene authored
This got nerfed incidentally through a different change in 1.7beta1, this is just bringing it back up to 1.6 power levels
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This reverts commit e4d4338dbf80ecc9c8a6e5e9a78821a341f2a94e
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Lisa Greene authored
Cut eruan from 4 floors to 3
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Lisa Greene authored
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Lisa Greene authored
Either a necromancer or corruptor chosen at random with a pet necromantic abomination or sanguine horror
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Fallen updates from beta5 Fighting in the Ring of Blood counts as a heinous act Fix Black Sun's level requirements Specify damage type in descriptions in Darkside abilities No save for bleeds (still checks bleed resistance) Self-Harm uses the same un-cleansable bleed as Self-Judgement Self-Judgement damage shows up in the log Cursed abilities are marked as mind powers Category points spent to improve mastery of refunded/swapped trees are appropriately refunded/swapped. check for Hate Pool rather than Hate resource when unlocking Fallen. See merge request !656
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- Sep 03, 2020
- Sep 02, 2020
- Sep 01, 2020
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DarkGod authored
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DarkGod authored
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DarkGod authored
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Recaiden authored
Playing in the Ring of Blood is a heinous act Splatter Sigils respects blind immunity Black Sun gets its stat requirements back No save for pure-damage bleed effects Darkside abilitiesa specify their damage type Cursed abilities are correctly marked as mind powers Self-Destruction appears in the damage log Category points spent to improve mastery are transferred or refunded.
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DarkGod authored
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DarkGod authored
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- Aug 31, 2020
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DarkGod authored
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DarkGod authored
Misc 1.7beta5 Meaningful patch notes in approximate order of relevance: - Tweak difficulty settings for nightmare (rare spawn rate increased from 6.77%->12.5%, zone level multiplier decreased from 50%->25%) - Buff the celestial/radiance tree - Give all melee classes that don't currently start with a point in weapon mastery at birth a point in weapon mastery at birth; this also serves to make sure randbosses have the weapon mastery they need - Improve Pace Yourself - Slightly increase dammod for knives (45% str/45% dex -> 50% str/50% dex) - Slightly buff glyphs by making them no longer prioritize yourself before enemies for placement - Buff Dawn's Blade - Make Vor Pride's special vault have a slightly friendlier layout - Remove digging from all vaults that currently require digging - Add a fun mechanic to prevent farming of ruined dungeon orbs to get alchemy ingredients Mostly irrelevant other changes: - Make orc summoners and orc grand summoners use psiblades instead of slings, give skeleton assassins resolvers.sustains_at_birth, reduce how many turns mind parasite puts talents on cooldown for, remove object cost multiplier from slazish fens, make stoning poison no_npc_use See merge request !648
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