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  1. Apr 16, 2015
  2. Apr 15, 2015
    • Nagyhal's avatar
      Fix Rune: Biting Gale not being used by tactical AI · 8d237393
      Nagyhal authored
      This was caused by the lack of a "radius" attribute.
      
      Which tactical.lua makes good use of the talent's "target" value, for
      the initial range check it ignores this and uses the sum of
      getTalentRadius and getTalentRange. So, while Biting Gale had a
      perfectly good target table, because the radius was not stored in a
      separate radius value the AI was assuming it to have a range of 0 and
      thus never using it.
      
      I've searched through the entire code base, and not found any other
      cases exactly like this. I have, however, found a few which could be
      mildly improved. I'll consider uploading a bundle of such fixes later.
      8d237393
  3. Apr 12, 2015
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