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Commit 09a6a2a6 authored by DarkGod's avatar DarkGod
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sanity check

parent 27293c26
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......@@ -58,7 +58,7 @@ start_ambush = function(self, who)
self.life = self.max_life
for _, e in pairs(game.level.entities) do
if not game.party:hasMember(e) then
game.level:removeEntity(e)
game.level:removeEntity(e, true)
e.dead = true
end
end
......
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