- Aug 02, 2016
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Sheila authored
Fire Dragon Shield now has a 30% chance to cast level 2 Fire Breath on your foes in radius 6, possibly stunning them. Added 15% fire affinity for flavor and usefulness.
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Sheila authored
Changed Scale Mail of Kroltar's activable from Lv 3 Inferno (Archmage skill) to Lv 3 Devouring Flames (Wyrmic skill) for flavor, slight increase in utility!
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Sheila authored
Dragon Helm of Kroltar now has +5 wil, +10% phys/fire damage, 0.2 Fire drake aspect mastery. Changed activable to level 3 bellowing roar for flavor and usefulness. Changed to properly use armor training 1 instead of 3 as all other helms do for consistency, it pairs with mail armor anyways. Set bonus gives an additional +14 luck for a total of 10.
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- Jul 29, 2016
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Sheila authored
Crooked club no longer unreliabe, battle call is now level 2 and an activable. Physical Repulsion on crit changed to regular Physical.
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- Jul 28, 2016
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Sheila authored
Skin of many gets +30% blindness immunity instead of fear for undead, as they're already fear immune.
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- Jul 27, 2016
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Sheila authored
Mighty Girdle base cost down to 150 from 350
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- Jul 26, 2016
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Sheila authored
Reduced healing mod malus to 80% from 100%
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- Jul 08, 2016
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razakai authored
Fixed scaling issues on Corrosive Worm/Poison Storm. Reworked scaling and made tweaks to Rot tree, fixed several tooltip issues.
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- Jul 01, 2016
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Hachem_Muche authored
Fix some poison effects bypassing poison immunity. Eliminate some parallel code (Apply Poisons, Venomous Strike/Throw). Few scaling issues: Apply Poison chance, Toxic Death radius, various Venomous Strike effects. Clarified some game log messages and talent descriptions.
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- Jun 26, 2016
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razakai authored
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- Jun 21, 2016
- Jun 15, 2016
- Jun 14, 2016
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Hachem_Muche authored
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DarkGod authored
Unexisting particles (because of removed addon/..) will not prevent loading (should help with some world.teaw issues)
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DarkGod authored
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DarkGod authored
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- Jun 13, 2016
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Fixed a bug that sometimes made alt daikara 4 or sludgenest 1 (and probably some others) fail to generate
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Disabled greater-crypt abnd trickvault vaults (the ones with the levers/tricks that sometimes bork) until they can be remade in a way that cant trap players forever
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- Jun 09, 2016
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DarkGod authored
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- May 27, 2016
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DarkGod authored
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- May 10, 2016
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Hachem_Muche authored
Fixed a character mapping error and added an "undefined tile" warning message for undefined tiles when loading tmx files into a Static map.
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- May 07, 2016
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DarkGod authored
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- May 05, 2016
- Apr 01, 2016
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Hachem_Muche authored
When activated, sustained talents will store the resources (costs and drains) committed and reverse those exact values when deactivated, calling all normal resource management functions in both cases. This eliminates a potentially exploitable bug for talents that have functional sustain or drain costs that change between activation and deactivation.
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DarkGod authored
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- Mar 11, 2016
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DarkGod authored
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- Mar 02, 2016
- Mar 01, 2016
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DarkGod authored
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