- Jul 07, 2020
- Jul 02, 2020
- Jun 30, 2020
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DarkGod authored
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- Jun 29, 2020
- Jun 28, 2020
- Jun 26, 2020
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DarkGod authored
Cleansing Flames is now an active that sets yourself on fire to activate the cleansing flames efefcts for yourself and all burning wake/inferno damage as before. This makes it work with Spellcraft
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DarkGod authored
Added a framework to know how a talent got activated (by action, forceuse, callback, ...) along with passing this into to the damage projectors Merged Quicken Spells and Spellcraft sustains Added a new Energy Alteration spell as Meta third talent, it can convert all damage types to that of a cast spell
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- Jun 24, 2020
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DarkGod authored
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- Jun 23, 2020
- Jun 21, 2020
- Jun 19, 2020
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DarkGod authored
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- Jun 18, 2020
- Jun 17, 2020
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DarkGod authored
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- Jun 16, 2020
- Jun 13, 2020
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Misc (mostly bugfixes) The only significant (non-bugfix) change in this MR is to slightly reduce the size of Reknor, which I propose because Reknor is a giant zone immediately on the heels of another giant zone, which leads to a slog. Many of the bugfixes included in this merge request are courtesy of minmay, taken with permission from minmay's [bugfix](https://te4.org/games/addons/tome/meteor-fix) addon. See merge request !637
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DarkGod authored
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- Jun 12, 2020
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Lisa Greene authored
This reverts commit 306b6a91
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DarkGod authored
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DarkGod authored
Switch chat channel is now unbound by default, as it's not used much and people ended up on different channels by mistake
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DarkGod authored
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- Jun 07, 2020
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Lisa Greene authored
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- Jun 05, 2020
- Jun 04, 2020
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DarkGod authored
Fix rnd_boss_restrict=true will trigger a bug. Let `rnd_boss_restrict` use `util.getval` interface to make it support defination like `rnd_boss_restrict = true` (in `data/talents/celestial/combat.lua:130`) Bug report: ``` Lua Error: /mod/class/GameState.lua:2218: attempt to call field 'rnd_boss_restrict' (a boolean value) ``` See merge request !639
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Otowa Kotori authored
Bug report: Lua Error: /mod/class/GameState.lua:2218: attempt to call field 'rnd_boss_restrict' (a boolean value)
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- Jun 02, 2020
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DarkGod authored
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DarkGod authored
Make using item respect preUseTalent Currently, using item talent will not check talent's on_pre_use. For example, Threads of Fate can use See the Threads infinite times on a same map, which is contrary to talent description. This patch will make it check `actor:preUseTalent`, with `force_talent_ignore_ressources=1` The HotkeysIconsDisplay is also modified to check preUseTalent. This would need some tests to see if it would break any item talents. See merge request !629
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