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Commit aee95663 authored by dg's avatar dg
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Automatic talent use when no foes in sight will not trigger when blind

git-svn-id: http://svn.net-core.org/repos/t-engine4@5885 51575b47-30f0-44d4-a5cc-537603b46e54
parent fd05f609
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...@@ -649,7 +649,9 @@ function _M:automaticTalents() ...@@ -649,7 +649,9 @@ function _M:automaticTalents()
if c ~= 2 then if c ~= 2 then
self:useTalent(tid) self:useTalent(tid)
else else
self:useTalent(tid,nil,nil,nil,self) if not self:attr("blind") then
self:useTalent(tid,nil,nil,nil,self)
end
end end
end end
if c == 4 and #spotted > 0 then if c == 4 and #spotted > 0 then
......
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