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Commit a9930205 authored by DarkGod's avatar DarkGod
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Fixed Chant Adept and Chant Radiant values at level 1

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......@@ -338,7 +338,7 @@ newTalent{
require = divi_req3,
points = 5,
mode = "passive",
getDebuffCures = function(self, t) return math.floor(self:combatTalentScale(t, 0.4, 1.8, 0.75)) end,
getDebuffCures = function(self, t) return math.floor(self:combatTalentScale(t, 1, 1.8, 0.75)) end,
getBonusLight = function(self, t) return math.floor(self:combatTalentScale(t, 0.75, 3.5, 0.75)) end,
doCure = function(self, t, type)
if self.turn_procs.resetting_talents then return false end -- Avoid levelup screen cleanse exploit
......@@ -398,7 +398,7 @@ newTalent{
mode = "passive",
getLightDamageIncrease = function(self, t) return self:combatTalentSpellDamage(t, 10, 30) end,
getPos = function(self, t) return self:combatTalentScale(t, 2, 5) end,
getTurnLimit = function(self, t) return self:combatTalentScale(t, 0.5, 3) end,
getTurnLimit = function(self, t) return self:combatTalentScale(t, 1, 3) end,
callbackOnMeleeHit = function(self, t, src)
if not (self:isTalentActive(self.T_CHANT_OF_FORTRESS) or self:isTalentActive(self.T_CHANT_OF_FORTITUDE) or self:isTalentActive(self.T_CHANT_OF_RESISTANCE)) then return end
if src == self then return end
......
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