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Commit a5194297 authored by dg's avatar dg
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Removed all egos with negative life regen

git-svn-id: http://svn.net-core.org/repos/t-engine4@4471 51575b47-30f0-44d4-a5cc-537603b46e54
parent 2afc4f4f
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...@@ -65,18 +65,6 @@ newEntity{ ...@@ -65,18 +65,6 @@ newEntity{
e.cost = e.cost + v * 60 e.cost = e.cost + v * 60
end), end),
} }
newEntity{
power_source = {arcane=true},
name = " of greater telepathy", suffix=true,
level_range = {40, 50},
greater_ego = 1,
rarity = 120,
cost = 25,
wielder = {
life_regen = -3,
esp_all = 1,
},
}
newEntity{ newEntity{
power_source = {arcane=true}, power_source = {arcane=true},
name = " of telepathic range", suffix=true, name = " of telepathic range", suffix=true,
......
...@@ -538,24 +538,6 @@ newEntity{ ...@@ -538,24 +538,6 @@ newEntity{
}, },
} }
newEntity{
power_source = {nature=true},
name = "leeching ", prefix=true, instant_resolve=true,
level_range = {10, 50},
greater_ego = 1,
rarity = 15,
cost = 40,
wielder = {
resource_leech_chance = resolvers.mbonus_material(10, 5),
resource_leech_value = resolvers.mbonus_material(1, 1),
life_regen = resolvers.mbonus_material(12, 3, function(e, v) v=v/10 return 0, -v end),
healing_factor = resolvers.mbonus_material(20, 10, function(e, v) v=v/100 return 0, -v end),
combat = {
melee_project={ [DamageType.DRAINLIFE] = resolvers.mbonus_material(25, 4), },
},
},
}
newEntity{ newEntity{
power_source = {technique=true}, power_source = {technique=true},
name = "nightfighting ", prefix=true, instant_resolve=true, name = "nightfighting ", prefix=true, instant_resolve=true,
......
...@@ -55,18 +55,6 @@ newEntity{ ...@@ -55,18 +55,6 @@ newEntity{
inc_stats = { [Stats.STAT_DEX] = resolvers.mbonus_material(8, 2) }, inc_stats = { [Stats.STAT_DEX] = resolvers.mbonus_material(8, 2) },
}, },
} }
newEntity{
power_source = {arcane=true},
name = " of greater telepathy", suffix=true,
level_range = {40, 50},
greater_ego = 1,
rarity = 50,
cost = 25,
wielder = {
life_regen = -3,
esp_all = 1,
},
}
newEntity{ newEntity{
power_source = {arcane=true}, power_source = {arcane=true},
name = " of telepathic range", suffix=true, name = " of telepathic range", suffix=true,
......
...@@ -338,15 +338,14 @@ newEntity{ ...@@ -338,15 +338,14 @@ newEntity{
newEntity{ newEntity{
power_source = {arcane=true}, power_source = {arcane=true},
name = "painweaver's ", prefix=true, instant_resolve=true, name = "painweaver's ", prefix=true, instant_resolve=true,
level_range = {20, 50}, level_range = {5, 35},
greater_ego = 1,
rarity = 20, rarity = 20,
cost = 60, cost = 60,
wielder = { wielder = {
life_regen = resolvers.mbonus_material(30, 5, function(e, v) v=v/10 return 0, -v end), healing_factor = resolvers.mbonus_material(30, 5, function(e, v) v=v/10 return 0, -v end),
combat_spellpower = resolvers.mbonus_material(5, 5), combat_spellpower = resolvers.mbonus_material(15, 5),
combat_dam = resolvers.mbonus_material(5, 5), combat_dam = resolvers.mbonus_material(15, 5),
}, },
} }
newEntity{ newEntity{
...@@ -363,10 +362,10 @@ newEntity{ ...@@ -363,10 +362,10 @@ newEntity{
melee_project = { melee_project = {
[DamageType.FIRE] = resolvers.mbonus_material(10, 5), [DamageType.FIRE] = resolvers.mbonus_material(10, 5),
}, },
resists_pen = { resists_pen = {
[DamageType.FIRE] = resolvers.mbonus_material(10, 5), [DamageType.FIRE] = resolvers.mbonus_material(10, 5),
}, },
}, },
} }
newEntity{ newEntity{
...@@ -384,7 +383,7 @@ newEntity{ ...@@ -384,7 +383,7 @@ newEntity{
[DamageType.ARCANE] = resolvers.mbonus_material(20, 5), [DamageType.ARCANE] = resolvers.mbonus_material(20, 5),
}, },
lite = resolvers.mbonus_material(1, 1), lite = resolvers.mbonus_material(1, 1),
}, },
} }
newEntity{ newEntity{
...@@ -400,7 +399,7 @@ newEntity{ ...@@ -400,7 +399,7 @@ newEntity{
}, },
combat_spellresist = resolvers.mbonus_material(7, 3), combat_spellresist = resolvers.mbonus_material(7, 3),
max_stamina = resolvers.mbonus_material(30, 10), max_stamina = resolvers.mbonus_material(30, 10),
}, },
} }
newEntity{ newEntity{
...@@ -417,7 +416,7 @@ newEntity{ ...@@ -417,7 +416,7 @@ newEntity{
poison_immune = resolvers.mbonus_material(15, 10, function(e, v) v=v/100 return 0, v end), poison_immune = resolvers.mbonus_material(15, 10, function(e, v) v=v/100 return 0, v end),
disease_immune = resolvers.mbonus_material(15, 10, function(e, v) v=v/100 return 0, v end), disease_immune = resolvers.mbonus_material(15, 10, function(e, v) v=v/100 return 0, v end),
combat_physresist = resolvers.mbonus_material(7, 3), combat_physresist = resolvers.mbonus_material(7, 3),
}, },
} }
newEntity{ newEntity{
...@@ -434,10 +433,10 @@ newEntity{ ...@@ -434,10 +433,10 @@ newEntity{
melee_project = { melee_project = {
[DamageType.COLD] = resolvers.mbonus_material(10, 5), [DamageType.COLD] = resolvers.mbonus_material(10, 5),
}, },
resists_pen = { resists_pen = {
[DamageType.COLD] = resolvers.mbonus_material(10, 5), [DamageType.COLD] = resolvers.mbonus_material(10, 5),
}, },
}, },
} }
newEntity{ newEntity{
...@@ -456,7 +455,7 @@ newEntity{ ...@@ -456,7 +455,7 @@ newEntity{
combat_mentalresist = resolvers.mbonus_material(5, 5, function(e, v) return 0, -v end), combat_mentalresist = resolvers.mbonus_material(5, 5, function(e, v) return 0, -v end),
combat_physresist = resolvers.mbonus_material(5, 5, function(e, v) return 0, -v end), combat_physresist = resolvers.mbonus_material(5, 5, function(e, v) return 0, -v end),
combat_spellresist = resolvers.mbonus_material(5, 5, function(e, v) return 0, -v end), combat_spellresist = resolvers.mbonus_material(5, 5, function(e, v) return 0, -v end),
}, },
} }
newEntity{ newEntity{
...@@ -473,7 +472,7 @@ newEntity{ ...@@ -473,7 +472,7 @@ newEntity{
[DamageType.FIRE] = resolvers.mbonus_material(10, 5), [DamageType.FIRE] = resolvers.mbonus_material(10, 5),
[DamageType.COLD] = resolvers.mbonus_material(10, 5), [DamageType.COLD] = resolvers.mbonus_material(10, 5),
}, },
}, },
} }
newEntity{ newEntity{
...@@ -486,10 +485,10 @@ newEntity{ ...@@ -486,10 +485,10 @@ newEntity{
max_power = 80, power_regen = 1, max_power = 80, power_regen = 1,
use_talent = { id = Talents.T_GREATER_WEAPON_FOCUS, level = 4, power = 80 }, use_talent = { id = Talents.T_GREATER_WEAPON_FOCUS, level = 4, power = 80 },
wielder = { wielder = {
resists_pen = { resists_pen = {
[DamageType.PHYSICAL] = resolvers.mbonus_material(10, 5), [DamageType.PHYSICAL] = resolvers.mbonus_material(10, 5),
}, },
}, },
} }
newEntity{ newEntity{
...@@ -504,7 +503,7 @@ newEntity{ ...@@ -504,7 +503,7 @@ newEntity{
wielder = { wielder = {
combat_apr = resolvers.mbonus_material(7, 3), combat_apr = resolvers.mbonus_material(7, 3),
combat_def = resolvers.mbonus_material(7, 3), combat_def = resolvers.mbonus_material(7, 3),
}, },
} }
newEntity{ newEntity{
...@@ -518,7 +517,7 @@ newEntity{ ...@@ -518,7 +517,7 @@ newEntity{
use_talent = { id = Talents.T_BLINDING_SPEED, level = 4, power = 80 }, use_talent = { id = Talents.T_BLINDING_SPEED, level = 4, power = 80 },
wielder = { wielder = {
movement_speed = resolvers.mbonus_material(12, 3, function(e, v) v=v/100 return 0, v end), movement_speed = resolvers.mbonus_material(12, 3, function(e, v) v=v/100 return 0, v end),
}, },
} }
newEntity{ newEntity{
...@@ -533,6 +532,6 @@ newEntity{ ...@@ -533,6 +532,6 @@ newEntity{
[DamageType.LIGHTNING] = resolvers.mbonus_material(12, 3), [DamageType.LIGHTNING] = resolvers.mbonus_material(12, 3),
[DamageType.PHYSICAL] = resolvers.mbonus_material(12, 3), [DamageType.PHYSICAL] = resolvers.mbonus_material(12, 3),
}, },
}, },
} }
...@@ -275,25 +275,6 @@ newEntity{ ...@@ -275,25 +275,6 @@ newEntity{
}, },
} }
newEntity{
power_source = {nature=true},
name = "insatiable ", prefix=true, instant_resolve=true,
level_range = {1, 50},
greater_ego = 1,
rarity = 60,
cost = 40,
wielder = {
resource_leech_chance = resolvers.mbonus_material(10, 5),
resource_leech_value = resolvers.mbonus_material(1, 1),
life_regen = resolvers.mbonus_material(30, 5, function(e, v) v=v/10 return 0, -v end),
},
combat = {
melee_project = {
[DamageType.NATURE] = resolvers.mbonus_material(46, 5),
},
},
}
newEntity{ newEntity{
power_source = {technique=true}, power_source = {technique=true},
name = "blazebringer's ", prefix=true, instant_resolve=true, name = "blazebringer's ", prefix=true, instant_resolve=true,
......
...@@ -67,18 +67,6 @@ newEntity{ ...@@ -67,18 +67,6 @@ newEntity{
inc_stats = { [Stats.STAT_CUN] = resolvers.mbonus_material(8, 2) }, inc_stats = { [Stats.STAT_CUN] = resolvers.mbonus_material(8, 2) },
}, },
} }
newEntity{
power_source = {arcane=true},
name = " of greater telepathy", suffix=true,
level_range = {40, 50},
greater_ego = 1,
rarity = 120,
cost = 25,
wielder = {
life_regen = -3,
esp_all = 1,
},
}
newEntity{ newEntity{
power_source = {arcane=true}, power_source = {arcane=true},
name = " of telepathic range", suffix=true, name = " of telepathic range", suffix=true,
......
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