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Commit 93e37942 authored by dg's avatar dg
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Blood Vengeance has a sustain cost

git-svn-id: http://svn.net-core.org/repos/t-engine4@5123 51575b47-30f0-44d4-a5cc-537603b46e54
parent 30b17b7e
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......@@ -109,7 +109,7 @@ newTalent{
mode = "sustained",
cooldown = 20,
getPower = function(self, t) return math.max(2, 10 - self:getTalentLevelRaw(t)), util.bound(40 + self:combatTalentSpellDamage(t, 10, 90), 0, 100) end,
vim = 22,
sustain_vim = 22,
tactical = { BUFF = 2 },
activate = function(self, t)
local l, c = t.getPower(self, t)
......
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