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Commit 80e10ce6 authored by Chris Davidson's avatar Chris Davidson
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Increase the negative energy gain of Hymn Nocturnalist to match the Chants value

This effectively means pos/neg energy both go to full out of combat which was already doable with tedious talent spam.
parent df57515b
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......@@ -472,7 +472,7 @@ newTalent{
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 7, 80) end,
getTargetCount = function(self, t) return math.floor(self:combatTalentScale(t, 1, 5)) end,
getNegativeDrain = function(self, t) return self:combatTalentLimit(t, 0, 5, 3) end,
getBonusRegen = function(self, t) return self:combatTalentScale(t, 0.7, 4.0, 0.75) / 10 end,
getBonusRegen = function(self, t) return self:combatTalentScale(t, 0.7, 4.0, 0.75) / 10 + 0.5 end,
callbackOnRest = function(self, t)
if not self:knowTalent(self.T_NEGATIVE_POOL) then return false end
if self.negative_regen > 0 and self.negative < self.max_negative then return true end
......
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