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Commit 5eabfcdb authored by Otowa Kotori's avatar Otowa Kotori
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a few tweaks

parent 8847d1a2
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...@@ -67,7 +67,7 @@ t("exit", "出口", nil) ...@@ -67,7 +67,7 @@ t("exit", "出口", nil)
t("harmonystaff", "和谐法杖", nil) t("harmonystaff", "和谐法杖", nil)
t("humanoid", "人形生物", nil) t("humanoid", "人形生物", nil)
t("humanoid/orc", "人形生物/兽人", nil) t("humanoid/orc", "人形生物/兽人", nil)
t("husk", "不死傀儡", nil) t("husk", "尸傀", nil)
t("hydra", "多头蛇", nil) t("hydra", "多头蛇", nil)
t("image", "镜像", nil) t("image", "镜像", nil)
t("injured seer", "受伤的先知", nil) t("injured seer", "受伤的先知", nil)
......
...@@ -7974,11 +7974,11 @@ section "game/modules/tome/data/general/npcs/cold-drake.lua" ...@@ -7974,11 +7974,11 @@ section "game/modules/tome/data/general/npcs/cold-drake.lua"
t("cold", "寒冷", "entity subtype") t("cold", "寒冷", "entity subtype")
t("dragon", "龙", "entity type") t("dragon", "龙", "entity type")
t("cold drake hatchling", "冰龙幼仔", "entity name") t("cold drake hatchling", "冰龙幼仔", "entity name")
t("A drake hatchling. Not too powerful by itself, but it usually comes with its brothers and sisters.", "一幼龙。它本身并不强大,但是它们经常集体行动。", "_t") t("A drake hatchling. Not too powerful by itself, but it usually comes with its brothers and sisters.", "一幼龙。它本身并不强大,但是它们经常集体行动。", "_t")
t("cold drake", "冰龙", "entity name") t("cold drake", "冰龙", "entity name")
t("A mature cold drake, armed with deadly breath and nasty claws.", "一成年冰龙,拥有冰冷刺骨的吐息和锋利的爪子。", "_t") t("A mature cold drake, armed with deadly breath and nasty claws.", "一成年冰龙,拥有冰冷刺骨的吐息和锋利的爪子。", "_t")
t("ice wyrm", "冰霜巨龙", "entity name") t("ice wyrm", "冰霜巨龙", "entity name")
t("An old and powerful cold drake, armed with deadly breath and nasty claws.", "一年长且强大的冰龙,拥有冰冷刺骨的吐息和锋利的爪子。", "_t") t("An old and powerful cold drake, armed with deadly breath and nasty claws.", "一年长且强大的冰龙,拥有冰冷刺骨的吐息和锋利的爪子。", "_t")
   
   
------------------------------------------------ ------------------------------------------------
...@@ -7998,7 +7998,7 @@ section "game/modules/tome/data/general/npcs/crystal.lua" ...@@ -7998,7 +7998,7 @@ section "game/modules/tome/data/general/npcs/crystal.lua"
t("crystal", "水晶", "entity subtype") t("crystal", "水晶", "entity subtype")
t("immovable", "静态类", "entity type") t("immovable", "静态类", "entity type")
t("A shining crystal formation charged with magical energies.", "一个由闪光水晶构成的生物,它通体围绕着球状的光芒。", "_t") t("A shining crystal formation charged with magical energies.", "一个由闪光水晶构成的生物,它通体围绕着球状的光芒。", "_t")
t("wisp", "元素结晶", "entity name") t("wisp", "鬼火", "entity name")
t("elemental", "元素", "entity type") t("elemental", "元素", "entity type")
t("light", "轻甲", "entity subtype") t("light", "轻甲", "entity subtype")
t("A floating orb of magical energy. It shines with a radiant light. They explode upon contact.", "一个充满了魔法能量的球体。它散发着耀眼的光芒,当它们接触其他物体时会发生爆炸。", "_t") t("A floating orb of magical energy. It shines with a radiant light. They explode upon contact.", "一个充满了魔法能量的球体。它散发着耀眼的光芒,当它们接触其他物体时会发生爆炸。", "_t")
...@@ -8081,11 +8081,11 @@ section "game/modules/tome/data/general/npcs/fire-drake.lua" ...@@ -8081,11 +8081,11 @@ section "game/modules/tome/data/general/npcs/fire-drake.lua"
t("dragon", "龙", "entity type") t("dragon", "龙", "entity type")
t("fire", "火焰", "entity subtype") t("fire", "火焰", "entity subtype")
t("fire drake hatchling", "火龙幼仔", "entity name") t("fire drake hatchling", "火龙幼仔", "entity name")
t("A drake hatchling; not too powerful by itself, but it usually comes with its brothers and sisters.", "一幼龙。它本身并不强大,但是它们经常集体行动。", "_t") t("A drake hatchling; not too powerful by itself, but it usually comes with its brothers and sisters.", "一幼龙。它本身并不强大,但是它们经常集体行动。", "_t")
t("fire drake", "火龙", "entity name") t("fire drake", "火龙", "entity name")
t("A mature fire drake, armed with deadly breath and nasty claws.", "一成年火龙,拥有炽烈的火焰吐息和锋利的爪子。", "_t") t("A mature fire drake, armed with deadly breath and nasty claws.", "一成年火龙,拥有炽烈的火焰吐息和锋利的爪子。", "_t")
t("fire wyrm", "火焰巨龙", "entity name") t("fire wyrm", "火焰巨龙", "entity name")
t("An old and powerful fire drake, armed with deadly breath and nasty claws.", "一年长且强大的火龙,拥有炽烈的火焰吐息和锋利的爪子。", "_t") t("An old and powerful fire drake, armed with deadly breath and nasty claws.", "一年长且强大的火龙,拥有炽烈的火焰吐息和锋利的爪子。", "_t")
   
   
------------------------------------------------ ------------------------------------------------
...@@ -8415,11 +8415,11 @@ section "game/modules/tome/data/general/npcs/multihued-drake.lua" ...@@ -8415,11 +8415,11 @@ section "game/modules/tome/data/general/npcs/multihued-drake.lua"
t("dragon", "龙", "entity type") t("dragon", "龙", "entity type")
t("multihued", "多彩", "entity subtype") t("multihued", "多彩", "entity subtype")
t("multi-hued drake hatchling", "七彩龙幼仔", "entity name") t("multi-hued drake hatchling", "七彩龙幼仔", "entity name")
t("A drake hatchling. Not too powerful by itself, but it usually comes with its brothers and sisters.", "一幼龙。它本身并不强大,但是它们经常集体行动。", "_t") t("A drake hatchling. Not too powerful by itself, but it usually comes with its brothers and sisters.", "一幼龙。它本身并不强大,但是它们经常集体行动。", "_t")
t("multi-hued drake", "七彩龙", "entity name") t("multi-hued drake", "七彩龙", "entity name")
t("A mature multi-hued drake, armed with many deadly breath weapons and nasty claws.", "一成年七彩龙,拥有许多致命的吐息和锋利的爪子。", "_t") t("A mature multi-hued drake, armed with many deadly breath weapons and nasty claws.", "一成年七彩龙,拥有许多致命的吐息和锋利的爪子。", "_t")
t("greater multi-hued wyrm", "强化七彩巨龙", "entity name") t("greater multi-hued wyrm", "强化七彩巨龙", "entity name")
t("An old and powerful multi-hued drake, armed with many deadly breath weapons and nasty claws.", "一年长且强大的七彩龙,拥有许多致命的吐息和锋利的爪子。", "_t") t("An old and powerful multi-hued drake, armed with many deadly breath weapons and nasty claws.", "一年长且强大的七彩龙,拥有许多致命的吐息和锋利的爪子。", "_t")
t("Ureslak the Prismatic", "七色闪光,乌瑞斯拉克", "entity name") t("Ureslak the Prismatic", "七色闪光,乌瑞斯拉克", "entity name")
t("A huge multi-hued drake. It seems to shift color rapidly.", "一只巨大的七彩龙。它似乎在快速的变幻颜色。", "_t") t("A huge multi-hued drake. It seems to shift color rapidly.", "一只巨大的七彩龙。它似乎在快速的变幻颜色。", "_t")
t("#YELLOW#%s's skin turns %s!", "#YELLOW#%s的皮肤变成了 %s !", "logSeen") t("#YELLOW#%s's skin turns %s!", "#YELLOW#%s的皮肤变成了 %s !", "logSeen")
...@@ -8757,11 +8757,11 @@ section "game/modules/tome/data/general/npcs/storm-drake.lua" ...@@ -8757,11 +8757,11 @@ section "game/modules/tome/data/general/npcs/storm-drake.lua"
t("dragon", "龙", "entity type") t("dragon", "龙", "entity type")
t("storm", "风暴", "entity subtype") t("storm", "风暴", "entity subtype")
t("storm drake hatchling", "风暴幼龙", "entity name") t("storm drake hatchling", "风暴幼龙", "entity name")
t("A drake hatchling. Not too powerful by itself, but it usually comes with its brothers and sisters.", "一幼龙。它本身并不强大,但是它们经常集体行动。", "_t") t("A drake hatchling. Not too powerful by itself, but it usually comes with its brothers and sisters.", "一幼龙。它本身并不强大,但是它们经常集体行动。", "_t")
t("storm drake", "风暴翼龙", "entity name") t("storm drake", "风暴翼龙", "entity name")
t("A mature storm drake, armed with deadly breath and nasty claws.", "一成年巨龙,拥有致命的吐息和锋利的爪子。", "_t") t("A mature storm drake, armed with deadly breath and nasty claws.", "一成年风暴巨龙,拥有致命的吐息和锋利的爪子。", "_t")
t("storm wyrm", "风暴巨龙", "entity name") t("storm wyrm", "风暴巨龙", "entity name")
t("An old and powerful storm drake, armed with deadly breath and nasty claws.", "一年长且强大的风暴巨龙,拥有致命的吐息和锋利的爪子。", "_t") t("An old and powerful storm drake, armed with deadly breath and nasty claws.", "一年长且强大的风暴巨龙,拥有致命的吐息和锋利的爪子。", "_t")
   
   
------------------------------------------------ ------------------------------------------------
...@@ -8919,9 +8919,9 @@ t("venom", "毒液", "entity subtype") ...@@ -8919,9 +8919,9 @@ t("venom", "毒液", "entity subtype")
t("venom drake hatchling", "毒龙幼仔", "entity name") t("venom drake hatchling", "毒龙幼仔", "entity name")
t("A corrosive venom drake hatchling; not too powerful by itself, but it usually comes with its brothers and sisters.", "一只毒龙幼仔。它本身并不强大,但是它们经常集体行动。", "_t") t("A corrosive venom drake hatchling; not too powerful by itself, but it usually comes with its brothers and sisters.", "一只毒龙幼仔。它本身并不强大,但是它们经常集体行动。", "_t")
t("venom drake", "毒龙", "entity name") t("venom drake", "毒龙", "entity name")
t("A mature corrosive venom drake, armed with deadly breath and nasty claws.", "一成年毒龙,拥有致命的吐息和锋利的爪子。", "_t") t("A mature corrosive venom drake, armed with deadly breath and nasty claws.", "一成年毒龙,拥有致命的吐息和锋利的爪子。", "_t")
t("venom wyrm", "猛毒巨龙", "entity name") t("venom wyrm", "猛毒巨龙", "entity name")
t("An old and powerful corrosive venom drake, armed with deadly breath and nasty claws.", "一年长且强大的毒龙,拥有致命的吐息和锋利的爪子。", "_t") t("An old and powerful corrosive venom drake, armed with deadly breath and nasty claws.", "一年长且强大的毒龙,拥有致命的吐息和锋利的爪子。", "_t")
   
   
------------------------------------------------ ------------------------------------------------
...@@ -21868,7 +21868,7 @@ t("Matter Weaving", "物质编织", "talent name") ...@@ -21868,7 +21868,7 @@ t("Matter Weaving", "物质编织", "talent name")
t([[Weave matter into your flesh, becoming incredibly resilient to damage. While active you gain %d armour, %d%% resistance to stunning, and %d%% resistance to cuts. t([[Weave matter into your flesh, becoming incredibly resilient to damage. While active you gain %d armour, %d%% resistance to stunning, and %d%% resistance to cuts.
The bonus to armour will scale with your Magic.]], [[你的血肉被改变,对伤害的抗性提高。 The bonus to armour will scale with your Magic.]], [[你的血肉被改变,对伤害的抗性提高。
增加 %d 护甲, %d%% 震慑免疫, %d%% 流血免疫。 增加 %d 护甲, %d%% 震慑免疫, %d%% 流血免疫。
护甲加成受魔加成。]], "tformat") 护甲加成受魔力值加成。]], "tformat")
t("Materialize Barrier", "物质屏障", "talent name") t("Materialize Barrier", "物质屏障", "talent name")
t("materialize barrier", "物质屏障", "_t") t("materialize barrier", "物质屏障", "_t")
t("a summoned wall of stone", "召唤的岩石墙壁", "_t") t("a summoned wall of stone", "召唤的岩石墙壁", "_t")
...@@ -22304,7 +22304,7 @@ t([[Attack with your bow or dual-weapons for %d%% damage. If you shoot an arrow ...@@ -22304,7 +22304,7 @@ t([[Attack with your bow or dual-weapons for %d%% damage. If you shoot an arrow
The Out of Phase bonuses will scale with your Magic stat.]], [[使用弓或双持武器攻击,造成 %d%% 武器伤害。 The Out of Phase bonuses will scale with your Magic stat.]], [[使用弓或双持武器攻击,造成 %d%% 武器伤害。
如果使用弓箭,则你被传送到目标附近。否则传送到和目标距离等于弓的射程的位置。 如果使用弓箭,则你被传送到目标附近。否则传送到和目标距离等于弓的射程的位置。
同时,你获得传送后加成:增加 %d 闪避和 %d%% 全体抗性。 同时,你获得传送后加成:增加 %d 闪避和 %d%% 全体抗性。
传送后加成受魔加成。]], "tformat") 传送后加成受魔力值加成。]], "tformat")
t("Blended Threads", "混合螺旋", "talent name") t("Blended Threads", "混合螺旋", "talent name")
t([[Each time you hit with an arrow you reduce the cooldown of one Blade Threading talent on cooldown by one turn. t([[Each time you hit with an arrow you reduce the cooldown of one Blade Threading talent on cooldown by one turn.
Each time you hit with a melee weapon you reduce the cooldown of one Bow Threading talent on cooldown by one turn. Each time you hit with a melee weapon you reduce the cooldown of one Bow Threading talent on cooldown by one turn.
...@@ -28505,10 +28505,6 @@ t("Fireflash", "爆裂火球", "talent name") ...@@ -28505,10 +28505,6 @@ t("Fireflash", "爆裂火球", "talent name")
t([[Conjures up a bolt of fire that moves toward the target and explodes into a flash of fire, doing %0.2f fire damage in a radius of %d. t([[Conjures up a bolt of fire that moves toward the target and explodes into a flash of fire, doing %0.2f fire damage in a radius of %d.
The damage will increase with your Spellpower.]], [[向你的目标发射一枚爆裂火球,造成 %0.2f 火焰伤害,有效范围 %d 码。 The damage will increase with your Spellpower.]], [[向你的目标发射一枚爆裂火球,造成 %0.2f 火焰伤害,有效范围 %d 码。
受法术强度影响,伤害有额外加成。]], "tformat") 受法术强度影响,伤害有额外加成。]], "tformat")
t("Inferno", "地狱火", "talent name")
t([[Raging flames burn foes and allies alike, doing %0.2f fire damage in a radius of %d each turn for %d turns.
The damage will increase with your Spellpower.]], [[向地上释放一片火焰,每回合可对敌我双方造成 %0.2f 火焰伤害,半径 %d 码,持续 %d 回合。
受法术强度影响,伤害有额外加成。]], "tformat")
   
   
------------------------------------------------ ------------------------------------------------
...@@ -36085,12 +36081,12 @@ t("Shadow out of sight", "阴影在视线外", "_t") ...@@ -36085,12 +36081,12 @@ t("Shadow out of sight", "阴影在视线外", "_t")
t("The shadow is out of sight of its host; direct control will be lost!", "阴影在视线以外,你将失去对它的控制!", "_t") t("The shadow is out of sight of its host; direct control will be lost!", "阴影在视线以外,你将失去对它的控制!", "_t")
t("#LIGHT_RED#You lost sight of your shadow for too long; it dissipates!", "#LIGHT_RED#阴影脱离视线太久;它消失了!", "logPlayer") t("#LIGHT_RED#You lost sight of your shadow for too long; it dissipates!", "#LIGHT_RED#阴影脱离视线太久;它消失了!", "logPlayer")
t("shadow out of sight", "阴影在视线外", "_t") t("shadow out of sight", "阴影在视线外", "_t")
t("Husk out of sight", "傀在视线外", "_t") t("Husk out of sight", "傀在视线外", "_t")
t("The husk is out of sight of its host; direct control will be lost!", "傀在视线以外,你将失去对它的控制!", "_t") t("The husk is out of sight of its host; direct control will be lost!", "傀在视线以外,你将失去对它的控制!", "_t")
t("#LIGHT_RED##Target# is out of sight of its master; direct control will break!", "#LIGHT_RED##Target#在主人视野外;直接控制中断了!", "_t") t("#LIGHT_RED##Target# is out of sight of its master; direct control will break!", "#LIGHT_RED##Target#在主人视野外;直接控制中断了!", "_t")
t("+Out of sight", "+视野外", "_t") t("+Out of sight", "+视野外", "_t")
t("#LIGHT_RED#You lost sight of your husk for too long; it disintegrates!", "#LIGHT_RED#傀脱离视线太久;它碎裂了!", "logPlayer") t("#LIGHT_RED#You lost sight of your husk for too long; it disintegrates!", "#LIGHT_RED#傀脱离视线太久;它碎裂了!", "logPlayer")
t("husk out of sight", "傀在视线外", "_t") t("husk out of sight", "傀在视线外", "_t")
t("Continuum Destabilization", "连续紊乱", "_t") t("Continuum Destabilization", "连续紊乱", "_t")
t("The target has been affected by space or time manipulations and is becoming more resistant to them (+%d).", "目标受时空操纵的影响,提升抵抗 (+%d)。", "tformat") t("The target has been affected by space or time manipulations and is becoming more resistant to them (+%d).", "目标受时空操纵的影响,提升抵抗 (+%d)。", "tformat")
t("#Target# looks a little pale around the edges.", "#Target#看上去变得暗淡了。", "_t") t("#Target# looks a little pale around the edges.", "#Target#看上去变得暗淡了。", "_t")
...@@ -41830,7 +41826,7 @@ t("Mindpower: ", "精神强度:", "_t") ...@@ -41830,7 +41826,7 @@ t("Mindpower: ", "精神强度:", "_t")
t("Spell save: ", "法术豁免加成:", "_t") t("Spell save: ", "法术豁免加成:", "_t")
t("Spellpower: ", "法术强度:", "_t") t("Spellpower: ", "法术强度:", "_t")
t("Defense: ", "闪避:", "_t") t("Defense: ", "闪避:", "_t")
t("Ranged defense: ", "远程负重:", "_t") t("Ranged defense: ", "远程闪避:", "_t")
t("Accuracy: ", "命中:", "_t") t("Accuracy: ", "命中:", "_t")
t("Shrug off criticals chance: ", "暴击摆脱率:", "_t") t("Shrug off criticals chance: ", "暴击摆脱率:", "_t")
t("Class powers:", "职业能力:", "_t") t("Class powers:", "职业能力:", "_t")
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