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Commit 49217873 authored by Lisa Greene's avatar Lisa Greene
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Give unstoppable a random_boss_rarity

parent bbd1c0fc
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......@@ -99,6 +99,7 @@ newTalent{
cooldown = 45,
stamina = 120,
fixed_cooldown = true,
random_boss_rarity = 20,
tactical = { DEFEND = 4, STAMINA = -2,
HEAL = function(self, t, target) -- up to 2 if there are enemies near
local val = 0
......@@ -112,7 +113,7 @@ newTalent{
end
},
getHealPercent = function(self,t) return self:combatTalentLimit(t, 50, 3.5, 17.5) end, -- Limit <50%
getDuration = function(self, t) return math.floor(self:combatTalentLimit(t, 15, 3, 7, true)) end, -- Limit < 25
getDuration = function(self, t) return math.floor(self:combatTalentLimit(t, 10, 3, 6, true)) end, -- Limit < 10
action = function(self, t)
self:setEffect(self.EFF_UNSTOPPABLE, t.getDuration(self, t), {hp_per_kill=t.getHealPercent(self,t)})
return true
......
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