on_pre_use=function(self,t,silent)ifself:attr("disarmed")thenifnotsilentthengame.logPlayer(self,"You require a weapon to use this talent.")endreturnfalseendreturntrueend,
on_pre_use=function(self,t,silent)ifself:attr("disarmed")thenifnotsilentthengame.logPlayer(self,"You require a weapon to use this talent.")endreturnfalseendreturntrueend,