Skip to content
Snippets Groups Projects
Commit 3cfbaf92 authored by dg's avatar dg
Browse files

code typos

git-svn-id: http://svn.net-core.org/repos/t-engine4@2261 51575b47-30f0-44d4-a5cc-537603b46e54
parent 0476bbb0
No related branches found
No related tags found
No related merge requests found
Showing
with 36 additions and 36 deletions
......@@ -27,11 +27,11 @@ return {
width = 70, height = 70,
-- all_remembered = true,
-- all_lited = true,
persistant = "zone",
persistent = "zone",
-- Apply a greenish tint to all the map
color_shown = {0.3, 1, 0.5, 1},
color_obscure = {0.3*0.6, 1*0.6, 0.5*0.6, 1},
ambiant_music = "The Ancients.ogg",
ambient_music = "The Ancients.ogg",
generator = {
map = {
class = "engine.generator.map.Cavern",
......
......@@ -29,8 +29,8 @@ return {
width = 50, height = 50,
-- all_remembered = true,
-- all_lited = true,
persistant = "zone",
ambiant_music = "Dark Secrets.ogg",
persistent = "zone",
ambient_music = "Dark Secrets.ogg",
no_worldport = true,
generator = {
map = {
......
......@@ -27,7 +27,7 @@ return {
width = 140, height = 140,
-- all_remembered = true,
-- all_lited = true,
persistant = "zone",
persistent = "zone",
generator = {
map = {
class = "engine.generator.map.Cavern",
......
......@@ -27,11 +27,11 @@ return {
width = 12, height = 500,
-- all_remembered = true,
all_lited = true,
persistant = "zone",
persistent = "zone",
no_level_connectivity = true,
no_worldport = true,
no_teleport_south = true,
ambiant_music = "Hold the Line.ogg",
ambient_music = "Hold the Line.ogg",
generator = {
map = {
class = "engine.generator.map.Static",
......
......@@ -27,10 +27,10 @@ return {
width = 30, height = 30,
-- all_remembered = true,
-- all_lited = true,
persistant = "zone",
persistent = "zone",
color_shown = {0.6, 0.6, 0.6, 1},
color_obscure = {0.6*0.6, 0.6*0.6, 0.6*0.6, 1},
ambiant_music = "Dark Secrets.ogg",
ambient_music = "Dark Secrets.ogg",
generator = {
map = {
class = "engine.generator.map.Roomer",
......
......@@ -27,8 +27,8 @@ return {
width = 50, height = 50,
-- all_remembered = true,
all_lited = true,
persistant = "zone",
ambiant_music = "World of Ice.ogg",
persistent = "zone",
ambient_music = "World of Ice.ogg",
generator = {
map = {
class = "engine.generator.map.Roomer",
......
......@@ -28,7 +28,7 @@ return {
all_lited = true,
no_worldport = true,
is_demon_plane = true,
ambiant_music = "Straight Into Ambush.ogg",
ambient_music = "Straight Into Ambush.ogg",
generator = {
map = {
class = "engine.generator.map.Forest",
......
......@@ -27,10 +27,10 @@ return {
width = 65, height = 65,
-- all_remembered = true,
-- all_lited = true,
persistant = "zone",
persistent = "zone",
no_worldport = true,
is_demon_plane = true,
ambiant_music = "Straight Into Ambush.ogg",
ambient_music = "Straight Into Ambush.ogg",
generator = {
map = {
class = "engine.generator.map.Forest",
......
......@@ -27,8 +27,8 @@ return {
no_worldport = true,
-- all_remembered = true,
all_lited = true,
-- persistant = true,
ambiant_music = "Hold the Line.ogg",
-- persistent = true,
ambient_music = "Hold the Line.ogg",
generator = {
map = {
class = "engine.generator.map.Static",
......
......@@ -27,8 +27,8 @@ return {
width = 50, height = 50,
-- all_remembered = true,
-- all_lited = true,
persistant = "zone",
ambiant_music = "Dark Secrets.ogg",
persistent = "zone",
ambient_music = "Dark Secrets.ogg",
generator = {
map = {
class = "engine.generator.map.Roomer",
......
......@@ -27,8 +27,8 @@ return {
width = 50, height = 50,
-- all_remembered = true,
all_lited = true,
persistant = "zone",
ambiant_music = "Bazaar of Tal-Mashad.ogg",
persistent = "zone",
ambient_music = "Bazaar of Tal-Mashad.ogg",
generator = {
map = {
class = "engine.generator.map.Forest",
......
......@@ -27,8 +27,8 @@ return {
width = 70, height = 70,
-- all_remembered = true,
all_lited = true,
persistant = "zone",
ambiant_music = "elven_town.ogg",
persistent = "zone",
ambient_music = "elven_town.ogg",
-- Apply a bluish tint to all the map
color_shown = {0.5, 1, 0.8, 1},
color_obscure = {0.5*0.6, 1*0.6, 0.8*0.6, 0.6},
......
......@@ -25,10 +25,10 @@ return {
decay = {300, 800},
actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end,
width = 50, height = 50,
persistant = "zone",
persistent = "zone",
-- all_remembered = true,
all_lited = true,
ambiant_music = "Breaking the siege.ogg",
ambient_music = "Breaking the siege.ogg",
generator = {
map = {
class = "engine.generator.map.Town",
......
......@@ -25,10 +25,10 @@ return {
decay = {300, 800},
actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end,
width = 50, height = 50,
persistant = "zone",
persistent = "zone",
-- all_remembered = true,
-- all_lited = true,
ambiant_music = "Thrall's Theme.ogg",
ambient_music = "Thrall's Theme.ogg",
generator = {
map = {
class = "engine.generator.map.Roomer",
......
......@@ -27,9 +27,9 @@ return {
width = 50, height = 75,
-- all_remembered = true,
-- all_lited = true,
persistant = "zone",
persistent = "zone",
no_worldport = true,
ambiant_music = "Through the Dark Portal.ogg",
ambient_music = "Through the Dark Portal.ogg",
generator = {
map = {
class = "engine.generator.map.Roomer",
......
......@@ -27,7 +27,7 @@ return {
width = 120, height = 120,
all_remembered = true,
all_lited = true,
-- persistant = "zone",
-- persistent = "zone",
generator = {
map = {
-- class = "engine.generator.map.Rooms",
......
......@@ -28,7 +28,7 @@ return {
-- all_lited = true,
no_worldport = true,
infinite_dungeon = true,
ambiant_music = "Swashing the buck.ogg",
ambient_music = "Swashing the buck.ogg",
generator = {
map = {
class = "engine.generator.map.Roomer",
......
......@@ -27,10 +27,10 @@ return {
width = 50, height = 50,
-- all_remembered = true,
-- all_lited = true,
persistant = "zone",
persistent = "zone",
color_shown = {0.5, 0.5, 0.5, 1},
color_obscure = {0.5*0.6, 0.5*0.6, 0.5*0.6, 1},
ambiant_music = "Woods of Eremae.ogg",
ambient_music = "Woods of Eremae.ogg",
generator = {
map = {
class = "engine.generator.map.Roomer",
......
......@@ -27,8 +27,8 @@ return {
width = 50, height = 50,
-- all_remembered = true,
all_lited = true,
persistant = "zone",
ambiant_music = "Rainy Day.ogg",
persistent = "zone",
ambient_music = "Rainy Day.ogg",
generator = {
map = {
class = "engine.generator.map.Forest",
......
......@@ -27,8 +27,8 @@ return {
width = 40, height = 40,
-- all_remembered = true,
-- all_lited = true,
persistant = "zone",
ambiant_music = "The Ancients.ogg",
persistent = "zone",
ambient_music = "The Ancients.ogg",
generator = {
map = {
class = "engine.generator.map.Maze",
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment