getStamina=function(self,t)return20*(1+self:combatFatigue()/100)*math.max(0.1,self:combatTalentLimit(t,0.8,0.25,0.65))end,-- Stamina increases in proportion to talent-based effectiveness. Stamina Efficiency increased with level through higher Defense (Automatic from the increased Dexterity required for higher talent levels)