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  • locale "zh_hans"
    -- COPY
    forceFontPackage("chinese")
    setFlag("break_text_all_character", true)
    
    
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    ------------------------------------------------
    section "always_merge"
    
    t("3-head", "三头蛇", nil)
    t("3-headed hydra", "三头蛇", nil)
    t("Agrimley the hermit", "隐居者亚格雷姆利", nil)
    t("Allied Kingdoms", "联合王国", nil)
    t("Angolwen", "安格利文", nil)
    t("Assassin lair", "盗贼巢穴", nil)
    t("Control Room", "控制室", nil)
    t("Cosmic Fauna", "太空生物", nil)
    t("Dreadfell", "恐惧王座", nil)
    t("Enemies", "敌人", nil)
    t("Experimentation Room", "实验室", nil)
    t("Exploratory Farportal", "异度传送门", nil)
    t("FINGER", "戒指", nil)
    t("Fearscape", "恶魔空间", nil)
    t("Hall of Reflection", "反射之间", nil)
    t("Horrors", "恐魔", nil)
    t("Iron Throne", "钢铁王座", nil)
    t("Keepers of Reality", "现实守卫", nil)
    t("MAINHAND", "主手", nil)
    t("Marus of Elvala", "埃尔瓦拉的马鲁斯", nil)
    t("OFFHAND", "副手", nil)
    t("Orc Pride", "兽人部落", nil)
    t("Portal Room", "传送门房间", nil)
    t("Rhalore", "罗兰精灵", nil)
    t("Sandworm Burrowers", "钻地沙虫", nil)
    t("Shalore", "永恒精灵", nil)
    t("Sher'Tul", "夏·图尔", nil)
    t("Slavers", "奴隶贩子", nil)
    t("Sorcerers", "法师", nil)
    t("Stire of Derth", "德斯镇的斯泰尔", nil)
    t("Storage Room", "存储间", nil)
    t("Sunwall", "太阳堡垒", nil)
    t("Temple of Creation", "造物者神庙", nil)
    t("Thalore", "自然精灵", nil)
    t("The Way", "维网", nil)
    t([[Today is the %s %s of the %s year of the Age of Ascendancy of Maj'Eyal.
    The time is %02d:%02d.]], [[今天是马基·埃亚尔卓越纪%s年,%s %s 。
    当前时间 %02d:%02d。]], nil, {3,2,1,4,5})
    t("Undead", "不死族", nil)
    t("Ungrol of Last Hope", "最后的希望的温格洛", nil)
    t("Vargh Republic", "瓦尔弗娜迦共和国", nil)
    t("Victim", "受害者", nil)
    t("Water lair", "水下墓穴", nil)
    t("Zigur", "伊格", nil)
    t("absolute", "绝对", nil)
    t("armours", "护甲", nil)
    t("bomb", "炸弹", nil)
    t("bonestaff", "白骨法杖", nil)
    t("cannister", "罐子", nil)
    t("charged", "电能", nil)
    t("combat", "战斗", nil)
    t("daikara", "岱卡拉", nil)
    t("default", "默认", nil)
    t("demon", "恶魔", nil)
    t("dragon", "龙", nil)
    t("dream", "梦境", nil)
    t("east", "东面", nil)
    t("exit", "出口", nil)
    t("harmonystaff", "和谐法杖", nil)
    t("humanoid", "人形生物", nil)
    t("humanoid/orc", "人形生物/兽人", nil)
    
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    t("husk", "尸傀", nil)
    
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    t("hydra", "多头蛇", nil)
    t("image", "镜像", nil)
    t("injured seer", "受伤的先知", nil)
    t("kinetic", "动能", nil)
    t("living", "生命", nil)
    t("lone alchemist", "落单的炼金术师", nil)
    t("lost defiler", "迷路的堕落者", nil)
    t("lost sun paladin", "迷路的太阳骑士", nil)
    t("lost warrior", "迷路的战士", nil)
    t("magestaff", "元素法杖", nil)
    t("magical", "魔法", nil)
    t("mainhand", "主手", nil)
    t("melee", "近战", nil)
    t("mental", "精神", nil)
    t("mountain chain", "山脉", nil)
    t("movement", "移动", nil)
    t("north", "北面", nil)
    t("northeast", "东北面", nil)
    t("northwest", "西北面", nil)
    t("offhand", "副手", nil)
    t("portal", "传送门", nil)
    t("portal back", "返回传送门", nil)
    t("ranged", "远程", nil)
    t("repented thief", "忏悔的盗贼", nil)
    t("rimebark", "雾凇", nil)
    t("seed", "种子", nil)
    t("south", "南面", nil)
    t("southeast", "东南面", nil)
    t("southwest", "西南面", nil)
    t("spell", "法术", nil)
    t("standard", "标准", nil)
    t("standby", "乖乖站好", nil)
    t("starstaff", "群星法杖", nil)
    t("steambot", "蒸汽机器人", nil)
    t("stone golem", "岩石傀儡", nil)
    t("summon", "召唤", nil)
    t("summoned", "召唤物", nil)
    t("tank", "肉盾", nil)
    t("temporal explorer", "时空旅行者", nil)
    t("temporal hound", "时空猎犬", nil)
    t("thermal", "热能", nil)
    t("throwing", "投掷", nil)
    t("turtle", "乌龟", nil)
    t("unarmed", "徒手", nil)
    t("undead", "亡灵", nil)
    t("unliving", "非活物", nil)
    t("unnatural", "非自然生物", nil)
    t("unseen", "没有看见", nil)
    t("vilestaff", "邪恶法杖", nil)
    t("volcanic mountains", "火山山脉", nil)
    t("war hound", "战争猎犬", nil)
    t("weapons", "武器", nil)
    t("west", "西面", nil)
    t("worried loremaster", "担忧的贤者", nil)
    
    
    ------------------------------------------------
    section "game/engines/default/data/keybinds/actions.lua"
    
    t("Go to next/previous level", "到下一层/上一层地图", "_t")
    t("Levelup window", "打开升级窗口", "_t")
    t("Use talents", "使用技能", "_t")
    t("Show quests", "显示任务", "_t")
    t("Rest for a while", "休息一下", "_t")
    t("Save game", "保存游戏", "_t")
    t("Quit game", "退出游戏", "_t")
    t("Tactical display on/off", "战术视图 开/关", "_t")
    t("Look around", "查看四周", "_t")
    t("Center the view on the player", "将屏幕中心定位到玩家", "_t")
    t("Toggle minimap", "开关小地图", "_t")
    t("Show game calendar", "显示游戏内日期", "_t")
    t("Show character sheet", "显示角色面板", "_t")
    t("Switch graphical modes", "切换图形模式", "_t")
    t("Accept action", "确认操作", "_t")
    t("Exit menu", "退出目录", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/data/keybinds/chat.lua"
    
    t("Talk to people", "与人交谈", "_t")
    t("Display chat log", "显示聊天记录", "_t")
    t("Cycle chat channels", "切换聊天频道", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/data/keybinds/debug.lua"
    
    t("Show Lua console", "显示Lua控制台", "_t")
    t("Debug Mode", "调试模式", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/data/keybinds/hotkeys.lua"
    
    t("Hotkey 1", "快捷键 1", "_t")
    t("Hotkey 2", "快捷键 2", "_t")
    t("Hotkey 3", "快捷键 3", "_t")
    t("Hotkey 4", "快捷键 4", "_t")
    t("Hotkey 5", "快捷键 5", "_t")
    t("Hotkey 6", "快捷键 6", "_t")
    t("Hotkey 7", "快捷键 7", "_t")
    t("Hotkey 8", "快捷键 8", "_t")
    t("Hotkey 9", "快捷键 9", "_t")
    t("Hotkey 10", "快捷键 10", "_t")
    t("Hotkey 11", "快捷键 11", "_t")
    t("Hotkey 12", "快捷键 12", "_t")
    t("Secondary Hotkey 1", "第二快捷键 1", "_t")
    t("Secondary Hotkey 2", "第二快捷键 2", "_t")
    t("Secondary Hotkey 3", "第二快捷键 3", "_t")
    t("Secondary Hotkey 4", "第二快捷键 4", "_t")
    t("Secondary Hotkey 5", "第二快捷键 5", "_t")
    t("Secondary Hotkey 6", "第二快捷键 6", "_t")
    t("Secondary Hotkey 7", "第二快捷键 7", "_t")
    t("Secondary Hotkey 8", "第二快捷键 8", "_t")
    t("Secondary Hotkey 9", "第二快捷键 9", "_t")
    t("Secondary Hotkey 10", "第二快捷键 10", "_t")
    t("Secondary Hotkey 11", "第二快捷键 11", "_t")
    t("Secondary Hotkey 12", "第二快捷键 12", "_t")
    t("Third Hotkey 1", "第三快捷键 1", "_t")
    t("Third Hotkey 2", "第三快捷键 2", "_t")
    t("Third Hotkey 3", "第三快捷键 3", "_t")
    t("Third Hotkey 4", "第三快捷键 4", "_t")
    t("Third Hotkey 5", "第三快捷键 5", "_t")
    t("Third Hotkey 6", "第三快捷键 6", "_t")
    t("Third Hotkey 7", "第三快捷键 7", "_t")
    t("Third Hotkey 8", "第三快捷键 8", "_t")
    t("Third Hotkey 9", "第三快捷键 9", "_t")
    t("Third Hotkey 10", "第三快捷键 10", "_t")
    t("Third Hotkey 11", "第三快捷键 11", "_t")
    t("Third Hotkey 12", "第三快捷键 12", "_t")
    t("Fourth Hotkey 1", "第四快捷键 1", "_t")
    t("Fourth Hotkey 2", "第四快捷键 2", "_t")
    t("Fourth Hotkey 3", "第四快捷键 3", "_t")
    t("Fourth Hotkey 4", "第四快捷键 4", "_t")
    t("Fourth Hotkey 5", "第四快捷键 5", "_t")
    t("Fourth Hotkey 6", "第四快捷键 6", "_t")
    t("Fourth Hotkey 7", "第四快捷键 7", "_t")
    t("Fourth Hotkey 8", "第四快捷键 8", "_t")
    t("Fourth Hotkey 9", "第四快捷键 9", "_t")
    t("Fourth Hotkey 10", "第四快捷键 10", "_t")
    t("Fourth Hotkey 11", "第四快捷键 11", "_t")
    t("Fourth Hotkey 12", "第四快捷键 12", "_t")
    t("Fifth Hotkey 1", "第五快捷键 1", "_t")
    t("Fifth Hotkey 2", "第五快捷键 2", "_t")
    t("Fifth Hotkey 3", "第五快捷键 3", "_t")
    t("Fifth Hotkey 4", "第五快捷键 4", "_t")
    t("Fifth Hotkey 5", "第五快捷键 5", "_t")
    t("Fifth Hotkey 6", "第五快捷键 6", "_t")
    t("Fifth Hotkey 7", "第五快捷键 7", "_t")
    t("Fifth Hotkey 8", "第五快捷键 8", "_t")
    t("Fifth Hotkey 9", "第五快捷键 9", "_t")
    t("Fifth Hotkey 10", "第五快捷键 10", "_t")
    t("Fifth Hotkey 11", "第五快捷键 11", "_t")
    t("Fifth Hotkey 12", "第五快捷键 12", "_t")
    t("Previous Hotkey Page", "上一页快捷键", "_t")
    t("Next Hotkey Page", "下一页快捷键", "_t")
    t("Quick switch to Hotkey Page 2", "快速切换到快捷键第2页", "_t")
    t("Quick switch to Hotkey Page 3", "快速切换到快捷键第3页", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/data/keybinds/interface.lua"
    
    t("Toggle list of seen creatures", "切换至视野内生物列表", "_t")
    t("Show message log", "显示消息记录", "_t")
    t("Take a screenshot", "屏幕截图", "_t")
    t("Show map", "显示地图", "_t")
    t("Scroll map mode", "地图滚动模式", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/data/keybinds/inventory.lua"
    
    t("Show inventory", "显示物品栏", "_t")
    t("Show equipment", "显示装备", "_t")
    t("Pickup items", "拾取物品", "_t")
    t("Drop items", "丢弃物品", "_t")
    t("Wield/wear items", "装备/穿戴 物品", "_t")
    t("Takeoff items", "脱下物品", "_t")
    t("Use items", "使用物品", "_t")
    t("Quick switch weapons set", "快速切换武器", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/data/keybinds/move.lua"
    
    t("Move left", "向左移动", "_t")
    t("Move right", "向右移动", "_t")
    t("Move up", "向上移动", "_t")
    t("Move down", "向下移动", "_t")
    t("Move diagonally left and up", "向左上方移动", "_t")
    t("Move diagonally right and up", "向右上方移动", "_t")
    t("Move diagonally left and down", "向左下方移动", "_t")
    t("Move diagonally right and down", "向右下方移动", "_t")
    t("Stay for a turn", "原地待命一回合", "_t")
    t("Run", "奔跑", "_t")
    t("Run left", "向左奔跑", "_t")
    t("Run right", "向右奔跑", "_t")
    t("Run up", "向上奔跑", "_t")
    t("Run down", "向下奔跑", "_t")
    t("Run diagonally left and up", "向左上方奔跑", "_t")
    t("Run diagonally right and up", "向右上方奔跑", "_t")
    t("Run diagonally left and down", "向左下方奔跑", "_t")
    t("Run diagonally right and down", "向右下方奔跑", "_t")
    t("Auto-explore", "自动探索", "_t")
    
    t("Move left (WASD directions)", "向左移动 (WASD 方向键)", "_t")
    t("Move right (WASD directions)", "向右移动 (WASD 方向键)", "_t")
    t("Move up (WASD directions)", "向上移动 (WASD 方向键)", "_t")
    t("movement", "移动", "_t")
    t("Move down (WASD directions)", "向下移动 (WASD 方向键)", "_t")
    
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    ------------------------------------------------
    section "game/engines/default/data/keybinds/mtxn.lua"
    
    t("List purchasable", "列出可购买物品", "_t")
    t("Use purchased", "使用已购买物品", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/ActorsSeenDisplay.lua"
    
    t("%s (%d)#WHITE#; distance [%s]", "%s (%d)#WHITE#; 距离 [%s]", "tformat")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Birther.lua"
    
    t("Enter your character's name", "输入角色名称", "_t")
    t("Name", "名称", "_t")
    t("Character Creation: %s", "创建角色%s", "tformat")
    t([[Keyboard: #00FF00#up key/down key#FFFFFF# to select an option; #00FF00#Enter#FFFFFF# to accept; #00FF00#Backspace#FFFFFF# to go back.
    Mouse: #00FF00#Left click#FFFFFF# to accept; #00FF00#right click#FFFFFF# to go back.
    ]], [[键盘:#00FF00#上/下键#FFFFFF#选择选项,#00FF00#回车#FFFFFF#键确定;#00FF00#退格#FFFFFF#键返回。
    鼠标:#00FF00#左键#FFFFFF#接受,#00FF00#右键#FFFFFF#返回。]], "_t")
    t("Random", "随机", "_t")
    t("Do you want to recreate the same character?", "你想要以同一角色重新生成吗?", "_t")
    t("Quick Birth", "快速角色生成", "_t")
    t("New character", "新角色", "_t")
    t("Recreate", "重新生成角色?", "_t")
    t("Randomly selected %s.", "随机选择%s。", "log")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/DebugConsole.lua"
    
    t("Lua Console", "Lua 控制台", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Dialog.lua"
    
    t("Yes", "是", "_t")
    t("No", "否", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Game.lua"
    
    t([[Screenshot should appear in your Steam client's #LIGHT_GREEN#Screenshots Library#LAST#.
    Also available on disk: %s]], [[屏幕截图将会保存在你Steam客户端的#LIGHT_GREEN#截图库#LAST#中。
    也保存在硬盘上:%s]], "tformat")
    t("File: %s", "文件:%s", "tformat")
    t("Screenshot taken!", "屏幕截图已保存", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/HotkeysDisplay.lua"
    
    t("Missing!", "不见了!", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/HotkeysIconsDisplay.lua"
    
    
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    t("Unknown!", "未知!", "_t")
    
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    t("Missing!", "不见了!", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/I18N.lua"
    
    t("Testing arg one %d and two %d", "测试参数1 %d和参数2 %d", "tformat")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Key.lua"
    
    t("#LIGHT_RED#Keyboard input temporarily disabled.", "#LIGHT_RED#暂时禁用键盘输入。", "log")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/LogDisplay.lua"
    
    t("Message Log", "消息日志", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/MicroTxn.lua"
    
    t("Test", "测试", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Module.lua"
    
    
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    t("#{italic}##PINK#Addons developers can still test their addons by enabling developer mode.#{normal}#", "#{italic}##PINK#插件开发者可以通过开启调试模式继续测试他们的插件。#{normal}#", "_t")
    t("Beta Addons Disabled", "Beta版禁用插件", "_t")
    t([[This beta version is meant to be tested without addons, as such the following ones are currently disabled:
    #GREY#]], [[本Beta版本设计上用于纯原版测试环境,因此,以下插件被自动禁用:
    #GREY#]], "_t")
    
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    t("#LIGHT_RED#Online profile disabled(switching to offline profile) due to %s.", "#LIGHT_RED#由于 %s ,在线存档无法运行(切换至离线存档)", "log")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Mouse.lua"
    
    t("#LIGHT_RED#Mouse input temporarily disabled.", "#LIGHT_RED#暂时禁用鼠标输入。", "log")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Object.lua"
    
    t("Requires:", "装备需求:", "_t")
    t("%s (level %d)", "%s (等级 %d)", "tformat")
    t("Level %d", "等级 %d", "tformat")
    t("Talent %s (level %d)", "技能 %s (等级 %d)", "tformat")
    t("Talent %s", "技能 %s", "tformat")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/PlayerProfile.lua"
    
    t("#YELLOW#Connection to online server established.", "#YELLOW#连接至在线服务器。", "log")
    t("#YELLOW#Connection to online server lost, trying to reconnect.", "#YELLOW#与在线服务器的连接丢失,尝试重新连接。", "log")
    t("bad game version", "游戏版本错误", "_t")
    t("nothing to update", "无需更新", "_t")
    t("bad game addon version", "游戏插件版本错误", "_t")
    t("no online profile active", "未开启在线存档", "_t")
    t("cheat mode active", "已开启作弊模式", "_t")
    t("savefile tainted", "存档文件被修改", "_t")
    t("unknown error", "未知错误", "_t")
    t("Character is being registered on https://te4.org/", "正在注册角色到 https://te4.org/", "_t")
    t("Registering character", "正在注册角色", "_t")
    t("Retrieving data from the server", "正在从服务端拉取数据…", "_t")
    t("Retrieving...", "正在拉取…", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Quest.lua"
    
    t("active", "正在进行", "_t")
    t("completed", "完成", "_t")
    t("done", "结束", "_t")
    t("failed", "失败", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Savefile.lua"
    
    t("Please wait while saving the world...", "正在保存世界,请稍候…", "_t")
    t("Saving world", "正在保存世界", "_t")
    t("Please wait while saving the game...", "正在保存游戏,请稍候…", "_t")
    t("Saving game", "正在保存游戏", "_t")
    t("Please wait while saving the zone...", "正在保存地图,请稍候…", "_t")
    t("Saving zone", "正在保存地图", "_t")
    t("Please wait while saving the level...", "正在保存楼层,请稍候…", "_t")
    t("Saving level", "正在保存楼层", "_t")
    t("Please wait while saving the entity...", "正在保存实体,请稍候…", "_t")
    t("Saving entity", "正在保存实体", "_t")
    t("Loading world", "正在读取世界", "_t")
    t("Please wait while loading the world...", "正在读取世界,请稍候…", "_t")
    t("Loading game", "正在读取游戏", "_t")
    t("Please wait while loading the game...", "正在读取游戏,请稍候…", "_t")
    t("Loading zone", "正在读取地图", "_t")
    t("Please wait while loading the zone...", "正在读取地图,请稍候…", "_t")
    t("Loading level", "正在读取楼层", "_t")
    t("Please wait while loading the level...", "正在读取楼层,请稍候…", "_t")
    t("Loading entity", "正在读取实体", "_t")
    t("Please wait while loading the entity...", "正在读取实体,请稍候…", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/SavefilePipe.lua"
    
    t("Saving done.", "保存完毕。", "log")
    t("Please wait while saving...", "正在保存,请稍候…", "_t")
    t("Saving...", "正在保存…", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Store.lua"
    
    t("Store: %s", "商店:%s", "tformat")
    t("Buy %d %s", "购买%d个%s", "tformat")
    t("Buy", "购买", "_t")
    t("Sell %d %s", "出售%d个%s", "tformat")
    t("Cancel", "取消", "_t")
    t("Sell", "出售", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Trap.lua"
    
    t("%s fails to disarm a trap (%s).", "%s 拆除陷阱( %s )失败。", "logSeen")
    t("%s disarms a trap (%s).", "%s 拆除了陷阱( %s )。", "logSeen")
    t("%s triggers a trap (%s)!", "%s 触发了陷阱( %s )!", "logSeen")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/UserChat.lua"
    
    t("Ignoring all new messages from %s.", "拒收所有来自%s的消息。", "log")
    t([[#{bold}#Thank you#{normal}# for you donation, your support means a lot for the continued survival of this game.
    
    Your current donation total is #LIGHT_GREEN#%0.2f euro#WHITE# which equals to #ROYAL_BLUE#%d voratun coins#WHITE# to use on te4.org.
    Your Item Vault has #TEAL#%d slots#WHITE#.
    
    Again, thank you, and enjoy Eyal!
    
    #{italic}#Your malevolent local god of darkness, #GOLD#DarkGod#{normal}#]], [[#{bold}#感谢#{normal}# 你的捐赠,你的捐助将会让这个游戏变得更好。
    
    你的捐款总额为#LIGHT_GREEN#%0.2f 欧元#WHITE# 相当于 #ROYAL_BLUE#%d 个沃瑞钽币#WHITE#,可以在 te4.org 上消费。
    你的共享仓库有 #TEAL#%d 个槽位#WHITE#.
    
    再次感谢你,祝你在埃亚尔玩的开心!
    
    #{italic}#你的邪恶的黑暗之神, #GOLD#DarkGod#{normal}#]], "tformat")
    t("Thank you!", "谢谢你!", "_t")
    t("#{italic}#Joined channel#{normal}#", "#{italic}#已加入频道#{normal}#", "_t")
    t("#{italic}#Left channel#{normal}#", "#{italic}#已退出频道#{normal}#", "_t")
    t("#{italic}##FIREBRICK#has joined the channel#{normal}#", "#{italic}##FIREBRICK#已加入频道#{normal}#", "_t")
    t("#{italic}##FIREBRICK#has left the channel#{normal}#", "#{italic}##FIREBRICK#已退出频道#{normal}#", "_t")
    t("#CRIMSON#You are not subscribed to any channel, you can change that in the game options.#LAST#", "#CRIMSON#你没有关注任何频道,你可以在游戏设置中调节这一选项。#LAST#", "log")
    t("Error", "错误", "_t")
    t("The server does not know about this player.", "服务器里没有这个玩家", "_t")
    t("Requesting user info...", "正在请求用户信息...", "_t")
    t("Requesting...", "正在请求...", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/Zone.lua"
    
    t("Loading level", "正在读取楼层", "_t")
    t("Please wait while loading the level... ", "正在读取楼层,请稍候……", "_t")
    t("Generating level", "正在生成楼层", "_t")
    t("Please wait while generating the level... ", "正在生成楼层,请稍候……", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/ai/talented.lua"
    
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/AudioOptions.lua"
    
    t("Audio Options", "音频设置", "_t")
    t("Enable audio", "启用声音", "_t")
    t("Music: ", "音乐:", "_t")
    t("Effects: ", "音效:", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ChatChannels.lua"
    
    t("Chat channels", "聊天频道", "_t")
    t("Global", "全局", "_t")
    t(" [spoilers]", " [详情]", "_t")
    t("Select which channels to listen to. You can join new channels by typing '/join <channelname>' in the talkbox and leave channels by typing '/part <channelname>'", "选择你参与的聊天频道。你可以在聊天框输入指令 '/join <频道名>' 来加入频道,并通过输入指令 '/part <频道名>' 来离开频道。", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ChatFilter.lua"
    
    t("Chat filters", "聊天过滤器", "_t")
    t("Public chat", "公开聊天", "_t")
    t("Private whispers", "私人聊天", "_t")
    t("Join/part messages", "加入/退出频道信息", "_t")
    t("First time achievements (recommended to keep them on)", "第一次取得成就(建议开启)", "_t")
    t("Important achievements (recommended to keep them on)", "重要成就(建议开启)", "_t")
    t("Other achievements", "其他成就", "_t")
    t("Select which types of chat events to see or not.", "选择你想要观看或屏蔽的聊天内容。", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ChatIgnores.lua"
    
    t("Chat ignore list", "聊天屏蔽列表", "_t")
    t("Really stop ignoring: %s", "真的要停止屏蔽 %s 吗", "tformat")
    t("Stop ignoring", "停止屏蔽", "_t")
    t("Click a user to stop ignoring her/his messages.", "点击一个用户以停止屏蔽他/她的消息", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/DisplayResolution.lua"
    
    t("Switch Resolution", "切换分辨率", "_t")
    t("Fullscreen", "全屏", "_t")
    t("Borderless", "无边框", "_t")
    t("Windowed", "窗口模式", "_t")
    t("Engine Restart Required", "需要重启游戏引擎", "_t")
    t(" (progress will be saved)", " (游戏进度会被保存)", "_t")
    t("Continue? %s", "继续吗? %s", "tformat")
    t("Reset Window Position?", "重设窗口位置?", "_t")
    t("Simply restart or restart+reset window position?", "你要仅重启,还是重启并重设窗口位置?", "_t")
    t("Restart", "重启", "_t")
    t("Restart with reset", "重启并重设", "_t")
    t("No", "否", "_t")
    t("Yes", "是", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/Downloader.lua"
    
    t("Download: %s", "正在下载:%s", "tformat")
    t("Cancel", "取消", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/GameMenu.lua"
    
    t("Game Menu", "游戏目录", "_t")
    t("Resume", "暂停游戏", "_t")
    
    t("Language", "语言", "_t")
    
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    t("Key Bindings", "按键绑定", "_t")
    t("Video Options", "图像设置", "_t")
    t("Display Resolution", "显示分辨率", "_t")
    t("Show Achievements", "显示成就", "_t")
    t("Audio Options", "音频设置", "_t")
    t("#GREY#Developer Mode", "#GREY#开发者模式", "_t")
    t("Disable developer mode?", "关闭开发者模式?", "_t")
    t("Developer Mode", "开发者模式", "_t")
    t([[Enable developer mode?
    Developer Mode is a special game mode used to debug and create addons.
    Using it will #CRIMSON#invalidate#LAST# any savefiles loaded.
    When activated you will have access to special commands:
    - CTRL+L: bring up a lua console that lets you explore and alter all the game objects, enter arbitrary lua commands, ...
    - CTRL+A: bring up a menu to easily do many tasks (create NPCs, teleport to zones, ...)
    - CTRL+left click: teleport to the clicked location
    ]], [[启动开发者模式?
    开发者模式是一种特殊的游戏模式,用于调试游戏和创建游戏插件。
    启用开发者模式时,所有读取的存档都会成为#CRIMSON#作弊状态#LAST#。
    在开发者模式下,你可以使用以下几种特殊指令:
    - CTRL+L:启动Lua控制台,可以让你探索和修改游戏物件,并执行任意Lua脚本……
    - CTRL+A:启动调试目录,可以让你方便地进行各种操作(创建NPC,传送到地图,等等…)
    - CTRL+鼠标左键:传送到点击的位置。
    ]], "_t")
    t("No", "否", "_t")
    t("Yes", "是", "_t")
    t("Save Game", "保存游戏", "_t")
    t("Main Menu", "主菜单", "_t")
    t("Exit Game", "退出游戏", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/GetQuantity.lua"
    
    t("Quantity", "数量", "_t")
    t("Accept", "接受", "_t")
    t("Cancel", "取消", "_t")
    t("Enter a quantity.", "输入数量", "_t")
    t("Error", "错误", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/GetQuantitySlider.lua"
    
    t("Quantity", "数量", "_t")
    t("Accept", "接受", "_t")
    t("Cancel", "取消", "_t")
    t("Enter a quantity.", "输入数量", "_t")
    t("Error", "错误", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/GetText.lua"
    
    t("Accept", "接受", "_t")
    t("Cancel", "取消", "_t")
    t("Error", "错误", "_t")
    t("Must be between %i and %i characters.", "必须介于 %i 和 %i 个字符之间", "tformat")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/KeyBinder.lua"
    
    t("Key bindings", "键位绑定", "_t")
    t("      Press a key (escape to cancel, backspace to remove) for: %s", "      请按钮 (ESC键取消,退格键删除) 以绑定 %s 的键位", "tformat")
    t("Bind alternate key", "绑定替代键位", "_t")
    t("Bind key", "绑定键位", "_t")
    t("Make gesture (using right mouse button) or type it (or escape) for: %s", "请输入鼠标手势 (使用鼠标右键) 或者按键 (或按ESC取消) 以绑定 %s 的键位", "tformat")
    t("Gesture", "鼠标手势", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/LanguageSelect.lua"
    
    
    t("Language Selection", "语言选择", "_t")
    
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    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ShowAchievements.lua"
    
    t("Achievements(%s/%s)", "成就(%s/%s)", "tformat")
    t("Yours only", "只列出当前角色的", "_t")
    t("All achieved", "所有已经获得的", "_t")
    t("Everything", "所有", "_t")
    t("Achievement", "成就", "_t")
    t("Category", "分类", "_t")
    t("When", "何时", "_t")
    t("Who", "何人", "_t")
    t([[#GOLD#Also achieved by your current character#LAST#
    ]], [[#GOLD#你的当前角色也取得了这一成就#LAST#
    ]], "_t")
    t([[#GOLD#Achieved on:#LAST# %s
    #GOLD#Achieved by:#LAST# %s
    %s
    #GOLD#Description:#LAST# %s]], [[#GOLD#成就达成时间:#LAST# %s
    #GOLD#成就获得者:#LAST# %s
    %s
    #GOLD#介绍:#LAST# %s]], "tformat")
    t("Progress: ", "进度: ", "_t")
    t("-- Unknown --", "-- 未知 --", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ShowEquipInven.lua"
    
    t("Inventory", "物品栏", "_t")
    t("Equipment", "装备", "_t")
    t("Category", "分类", "_t")
    t("Enc.", "负重", "_t")
    t("%s assigned to hotkey %s", "%s 已绑定到键位 %s", "tformat")
    t("Hotkey %s assigned", "键位 %s 已绑定", "tformat")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ShowEquipment.lua"
    
    t("Equipment", "装备", "_t")
    t("Category", "分类", "_t")
    t("Enc.", "负重", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ShowErrorStack.lua"
    
    t("Lua Error", "Lua脚本错误", "_t")
    t("If you already reported that error, you do not have to do it again (unless you feel the situation is different).", "如果你已经汇报过了这个错误,你不需要再次进行汇报。(除非你认为这一情况和之前有所不同)", "_t")
    t("You #LIGHT_GREEN#already reported#WHITE# that error, you do not have to do it again (unless you feel the situation is different).", "你 #LIGHT_GREEN#已经汇报过了#WHITE# 这个错误,你不需要再次进行汇报。(除非你认为这一情况和之前有所不同)", "_t")
    t("You have already got this error but #LIGHT_RED#never reported#WHITE# it, please do.", "你以前遇到过这个错误,但你#LIGHT_RED#还没有汇报过#WHITE#这个错误,请汇报这个错误。", "_t")
    t("You have #LIGHT_RED#never seen#WHITE# that error, please report it.", "你之前#LIGHT_RED#从未遇到过#WHITE#这个错误,请汇报这个错误。", "_t")
    t([[#{bold}#Oh my! It seems there was an error!
    The game might still work but this is suspect, please type in your current situation and click on "Send" to send an error report to the game creator.
    If you are not currently connected to the internet, please report this bug when you can on the forums at http://forums.te4.org/
    
    ]], [[#{bold}#哦不!游戏出错了!
    这个游戏也许暂时还能继续运行,但是没法保证之后会出现什么问题。请你输入你目前的状况,点击“发送”按钮,向游戏的作者发送一份错误报告。
    如果你现在无法连接到互联网,请你在可以联网的时候在 http://forums.te4.org/ 论坛上汇报这个错误。
    
    ]], "_t")
    t("What happened?: ", "发生了什么?:", "_t")
    t("Send", "发送", "_t")
    t("Close", "关闭", "_t")
    t("Close All", "全部关闭", "_t")
    t("File location copied to clipboard.", "文件位置已复制到剪贴板。", "log")
    t("Log saved to file (click to copy to clipboard):#LIGHT_BLUE#%s", "游戏日志已保存到文件(点击复制到剪贴板):#LIGHT_BLUE#%s", "tformat")
    t("#YELLOW#Error report sent, thank you.", "#YELLOW#错误报告已发送,谢谢!", "log")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ShowInventory.lua"
    
    t("Inventory", "物品栏", "_t")
    t("Category", "分类", "_t")
    t("Enc.", "负重", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ShowPickupFloor.lua"
    
    t("Pickup", "拾取", "_t")
    t("(*) Take all", "(*) 全部拾取", "_t")
    t("Item", "物品", "_t")
    t("Category", "分类", "_t")
    t("Enc.", "负重", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ShowQuests.lua"
    
    t("Quest Log for %s", "%s 的任务日志", "tformat")
    t("Quest", "任务", "_t")
    t("Status", "状态", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ShowStore.lua"
    
    t("Inventory", "物品栏", "_t")
    t("Store", "商店", "_t")
    t("Category", "分类", "_t")
    t("Price", "价格", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ShowText.lua"
    
    t("Text", "文本", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/SteamOptions.lua"
    
    t("Steam Options", "Steam 设置", "_t")
    t([[Enable Steam Cloud saves.
    Your saves will be put on steam cloud and always be available everywhere.
    Disable if you have bandwidth limitations.#WHITE#]], [[启动Steam云存档。
    你的存档会被保存在Steam 云中,可以各处使用。
    如果你的网络带宽有限,请禁用这一设置。#WHITE#]], "_t")
    t("#GOLD##{bold}#Cloud Saves#WHITE##{normal}#", "#GOLD##{bold}#云存档#WHITE##{normal}#", "_t")
    t("disabled", "已禁用", "_t")
    t("enabled", "已启用", "_t")
    t([[Purge all Steam Cloud saves.
    This will remove all saves from the cloud cloud (but not your local copy). Only use if you somehow encounter storage problems on it (which should not happen, the game automatically manages it for you).#WHITE#]], [[删除所有Steam云存档。
    这会在Steam云中删除所有的云存档,但不会删除你的本地存档。只有在你遇到存储问题的时候才使用这一功能。(一般情况下这不会发生,游戏会自动管理云存档)
    #WHITE#]], "_t")
    t("#GOLD##{bold}#Purge Cloud Saves#WHITE##{normal}#", "#GOLD##{bold}#清除云存档#WHITE##{normal}#", "_t")
    t("Confirm purge?", "确认删除?", "_t")
    t("All data purged from the cloud.", "所有云存档数据已被删除。", "_t")
    t("Steam Cloud Purge", "清除Steam云存档", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/Talkbox.lua"
    
    t("Say: ", "说:", "_t")
    t("Accept", "接受", "_t")
    t("Cancel", "取消", "_t")
    t("Target: ", "目标:", "_t")
    t("Channel: %s", "频道:%s", "tformat")
    t("Friend: %s", "好友:%s", "tformat")
    t("User: %s", "用户:%s", "tformat")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/UseTalents.lua"
    
    t("Use Talents: ", "使用技能:", "tformat")
    t([[You can bind a talent to a hotkey be pressing the corresponding hotkey while selecting a talent.
    Check out the keybinding screen in the game menu to bind hotkeys to a key (default is 1-0 plus control or shift).
    ]], [[你可以把技能绑定到一个快捷键。方法是选择一个技能,然后按下对应的快捷键。
    请确认游戏菜单中的快捷键绑定界面,将快捷键绑定到键盘按键。(默认绑定位置是1-0+Ctrl/Shift键)
    ]], "_t")
    t("Talent", "技能", "_t")
    t("Status", "状态", "_t")
    t("%s assigned to hotkey %s", "%s 已绑定到键位 %s", "tformat")
    t("Hotkey %s assigned", "键位 %s 已绑定", "tformat")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/UserInfo.lua"
    
    t("User: %s", "用户:%s", "tformat")
    t("Currently playing: ", "正在玩: ", "_t")
    t("unknown", "未知", "_t")
    t("Game: ", "游戏:", "_t")
    t("Game has been validated by the server", "游戏被服务器认证", "_t")
    t("Game is not validated by the server", "游戏不被服务器认证", "_t")
    t("Validation: ", "认证状态: ", "_t")
    t("Go to online profile", "前往在线用户档案", "_t")
    t("Go to online charsheet", "前往在线角色表", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/VideoOptions.lua"
    
    t("Video Options", "图像设置", "_t")
    t("Display resolution.", "显示分辨率。", "_t")
    t("#GOLD##{bold}#Resolution#WHITE##{normal}#", "#GOLD##{bold}#分辨率#WHITE##{normal}#", "_t")
    t("If you have a very high DPI screen you may want to raise this value. Requires a restart to take effect.#WHITE#", "如果你有一个高分辨率的屏幕,你可以调高该数值。重启后生效。#WHITE#", "_t")
    t("#GOLD##{bold}#Screen Zoom#WHITE##{normal}#", "#GOLD##{bold}#屏幕缩放#WHITE##{normal}#", "_t")
    t("Enter Zoom %", "输入缩放比例 %", "_t")
    t("From 50 to 400", "从 50 到 400", "_t")
    t([[Request this display refresh rate.
    Set it lower to reduce CPU load, higher to increase interface responsiveness.#WHITE#]], [[设置游戏的显示帧率(FPS)。
    降低帧率可以减轻CPU占用,提高帧率可以提升显示效果。#WHITE#]], "_t")
    t("#GOLD##{bold}#Requested FPS#WHITE##{normal}#", "#GOLD##{bold}#FPS设定#WHITE##{normal}#", "_t")
    t("From 5 to 60", "从 5 到 60", "_t")
    t([[Controls the particle effects density.
    This option allows to change the density of the many particle effects in the game.
    If the game is slow when displaying spell effects try to lower this setting.#WHITE#]], [[设定粒子效果的密度。
    这一选项会可以改变游戏内的粒子效果密度。
    如果你在施法时发现游戏速度进行较慢,请尝试降低这个设置。#WHITE#]], "_t")
    t("#GOLD##{bold}#Particle effects density#WHITE##{normal}#", "#GOLD##{bold}#粒子效果密度#WHITE##{normal}#", "_t")
    t("Enter density", "输入密度", "_t")
    t("From 0 to 100", "从 0 到 100", "_t")
    t([[Activates antialiased texts.
    Texts will look nicer but it can be slower on some computers.
    
    #LIGHT_RED#You must restart the game for it to take effect.#WHITE#]], [[启用文字抗锯齿。
    激活该效果会使文字看上去更美观,但在有些电脑运行速度会变慢。
    
    #LIGHT_RED#你必须重启游戏才能看到效果。#WHITE#]], "_t")
    t("#GOLD##{bold}#Antialiased texts#WHITE##{normal}#", "#GOLD##{bold}#文字抗锯齿#WHITE##{normal}#", "_t")
    t([[Apply a global scaling to all fonts.
    Applies after restarting the game]], "全局字体大小调整,重启游戏后生效", "_t")
    t("#GOLD##{bold}#Font Scale#WHITE##{normal}#", "#GOLD##{bold}#字体缩放#WHITE##{normal}#", "_t")
    t("Font Scale %", "字体缩放比率 %", "_t")
    t([[Activates framebuffers.
    This option allows for some special graphical effects.
    If you encounter weird graphical glitches try to disable it.
    
    #LIGHT_RED#You must restart the game for it to take effect.#WHITE#]], [[激活帧缓存。
    这个选项可以激活一些特殊的视频效果。
    如果画面碰到异常请尝试关闭这个效果。
    
    #LIGHT_RED#你必须重启游戏才能看到效果。#WHITE#]], "_t")
    t("#GOLD##{bold}#Framebuffers#WHITE##{normal}#", "#GOLD##{bold}#帧缓存#WHITE##{normal}#", "_t")
    t([[Activates OpenGL Shaders.
    This option allows for some special graphical effects.
    If you encounter weird graphical glitches try to disable it.
    
    #LIGHT_RED#You must restart the game for it to take effect.#WHITE#]], [[启用 OpenGL 着色器。
    这个选项可以激活一些特殊的视频效果。
    如果出现奇怪的画面异常,请尝试关闭这个效果。
    
    #LIGHT_RED#你必须重启游戏才能看到效果。#WHITE#]], "_t")
    t("#GOLD##{bold}#OpenGL Shaders#WHITE##{normal}#", "#GOLD##{bold}#OpenGL 着色器#WHITE##{normal}#", "_t")
    t([[Activates advanced shaders.
    This option allows for advanced effects (like water surfaces, ...). Disabling it can improve performance.
    
    #LIGHT_RED#You must restart the game for it to take effect.#WHITE#]], [[开启高级着色器效果。
    这个选项可以激活一些高级的视频效果(例如水面效果……)。关闭它可以提升运行速度。
    
    #LIGHT_RED#你必须重启游戏才能看到效果。#WHITE#]], "_t")
    t("#GOLD##{bold}#OpenGL Shaders: Advanced#WHITE##{normal}#", "#GOLD##{bold}#OpenGL着色器:高级#WHITE##{normal}#", "_t")
    t([[Activates distorting shaders.
    This option allows for distortion effects (like spell effects doing a visual distortion, ...). Disabling it can improve performance.
    
    #LIGHT_RED#You must restart the game for it to take effect.#WHITE#]], [[开启扭曲着色器效果,
    这个选项可以激活一些扭曲视频特效(例如会造成视觉扭曲的法术)
    关闭它可以提升运行速度。
    
    #LIGHT_RED#你必须重启游戏才能看到效果。#WHITE#]], "_t")
    t("#GOLD##{bold}#OpenGL Shaders: Distortions#WHITE##{normal}#", "#GOLD##{bold}#OpenGL 着色器:扭曲#WHITE##{normal}#", "_t")
    t([[Activates volumetric shaders.
    This option allows for volumetricion effects (like deep starfields). Enabling it will severely reduce performance when shaders are displayed.
    
    #LIGHT_RED#You must restart the game for it to take effect.#WHITE#]], [[开启体积着色器效果。
    这个选项可以激活一些特殊的视频效果(例如星空特效)。开启它会显著降低运行速度。
    
    #LIGHT_RED#你必须重启游戏才能看到效果。#WHITE#]], "_t")
    t("#GOLD##{bold}#OpenGL Shaders: Volumetric#WHITE##{normal}#", "#GOLD##{bold}#OpenGL 着色器:体积着色器#WHITE##{normal}#", "_t")
    t([[Use the custom cursor.
    Disabling it will use your normal operating system cursor.#WHITE#]], [[使用自定义鼠标贴图。
    关闭这个选项将使用系统默认鼠标。#WHITE#]], "_t")
    t("#GOLD##{bold}#Mouse cursor#WHITE##{normal}#", "#GOLD##{bold}#鼠标贴图#WHITE##{normal}#", "_t")
    t([[Gamma correction setting.
    Increase this to get a brighter display.#WHITE#]], [[亮度矫正设定。
    提高数值会使画面变亮。#WHITE#]], "_t")
    t("#GOLD##{bold}#Gamma correction#WHITE##{normal}#", "#GOLD##{bold}#亮度矫正#WHITE##{normal}#", "_t")
    t("From 50 to 300", "从 50 到 300", "_t")
    t("Gamma correction", "亮度矫正", "_t")
    t([[Enable/disable usage of tilesets.
    In some rare cases on very slow machines with bad GPUs/drivers it can be detrimental.]], [[开启/关闭图块使用。
    在某些显卡/显卡驱动的很差且很慢的机器上,开启这个选项偶尔可能带来负面效果。]], "_t")
    t("#GOLD##{bold}#Use tilesets#WHITE##{normal}#", "#GOLD##{bold}#图块使用#WHITE##{normal}#", "_t")
    t("disabled", "已禁用", "_t")
    t("enabled", "已启用", "_t")
    t([[Request a specific origin point for the game window.
    This point corresponds to where the upper left corner of the window will be located.
    Useful when dealing with multiple monitors and borderless windows.
    
    The default origin is (0,0).
    
    Note: This value will automatically revert after ten seconds if not confirmed by the user.#WHITE#]], [[设置游戏窗口的原点。
    这个点表示窗口中画面的左上角。
    这一选项用于在使用无边框窗口或者多显示器的场合。
    
    默认原点: (0,0).
    
    注意:如果用户在十秒后不进行确认,这一数值将会自动重置#WHITE#]], "_t")
    t("#GOLD##{bold}#Requested Window Position#WHITE##{normal}#", "#GOLD##{bold}#设置窗口位置#WHITE##{normal}#", "_t")
    t("Enter the x-coordinate", "输入X坐标", "_t")
    t("Window Origin: X-Coordinate", "窗口原点:X坐标", "_t")
    t("Enter the y-coordinate", "输入Y坐标", "_t")
    t("Window Origin: Y-Coordinate", "窗口原点:Y坐标", "_t")
    t("Position changed.", "位置已修改。", "_t")
    t("Save position?", "保存位置?", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/ViewHighScores.lua"
    
    t("High Scores", "高分榜", "_t")
    
    
    ------------------------------------------------
    section "game/engines/default/engine/dialogs/microtxn/MTXMain.lua"
    
    t("%s #GOLD#Purchasables#LAST#", "%s #GOLD#可购买物品#LAST#", "tformat")
    t("Online Store", "在线商城", "_t")
    t([[Welcome!
    
    I am #{italic}##ANTIQUE_WHITE#DarkGod#LAST##{normal}#, the creator of the game and before you go on your merry way I wish to take a few seconds of your time to explain why there are microtransactions in the game.
    
    Before you run off in terror let me put it plainly: I am very #{bold}#firmly #CRIMSON#against#LAST# pay2win#{normal}# things so rest assured I will not add this kind of stuff.
    
    So why put microtransactions? Tales of Maj'Eyal is a cheap/free game and has no subscription required to play. It is my baby and I love it; I plan to work on it for many years to come (as I do since 2009!) but for it to be viable I must ensure a steady stream of income as this is sadly the state of the world we live in.
    
    As for what kind of purchases are/will be available:
    - #GOLD#Cosmetics#LAST#: in addition to the existing racial cosmetics & item shimmers available in the game you can get new packs of purely cosmetic items & skins to look even more dapper!
    - #GOLD#Pay2DIE#LAST#: Tired of your character? End it with style!
    - #GOLD#Vault space#LAST#: For those that donated they can turn all those "useless" donations into even more online vault slots.
    - #GOLD#Community events#LAST#: A few online events are automatically and randomly triggered by the server. With those options you can force one of them to trigger; bonus point they trigger for the whole server so everybody online benefits from them each time!
    
    I hope I've convinced you of my non-evil intentions (ironic for a DarkGod I know ;)). I must say feel dirty doing microtransactions even as benign as those but I want to find all the ways I can to ensure the game's future.
    Thanks, and have fun!]], [[欢迎!
    
    我是游戏的制造者 #{italic}##ANTIQUE_WHITE#DarkGod#LAST##{normal}#。在愉快的探险开始之前,我希望占用短暂的时间向你解释游戏内购的存在意义。
    
    请不要听到“内购”就惊慌逃跑,听完我的解释再做选择: 我本人 #{bold}# 坚决 #CRIMSON#反对#LAST# 氪金胜利 #{normal}# ,因此我保证绝不会做这种事情。
    
    那么,为什么要加入内购呢? 马基艾亚尔的传说是一款便宜/免费的游戏,也不需要会员订阅。它就像我的孩子一样;我非常爱它,并计划为之长久工作(从2009年开始我就一直这么干了!)。 但是,为了生存,我仍然需要在现实世界中取得必要的收入。
    
    目前,我提供了以下几种内购项:
    - #GOLD#时装#LAST#:在目前游戏内已有的种族、物品时装外,你可以获得更多时装效果,让你看起来更靓!