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-- TE4 - T-Engine 4
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
require "engine.class"
--- Module that handles a single message line, with pausing and flashing
-- @classmod engine.LogFlasher
module(..., package.seeall, class.make)
GOOD = 1
NEUTRAL = 2
BAD = 3
--- Creates the log zone
function _M:init(x, y, w, h, max, fontname, fontsize, color, bgcolor)
self.color = color or {255,255,255}
self.bgcolor = bgcolor or {0,0,0}
self.display_x, self.display_y = math.floor(x), math.floor(y)
self.w, self.h = math.floor(w), math.floor(h)
self.font = core.display.newFont(fontname or "/data/font/DroidSans.ttf", fontsize or 16)
self.font_h = self.font:lineSkip()
self.surface = core.display.newSurface(w, h)
self.texture, self.texture_w, self.texture_h = self.surface:glTexture()
self.log = {}
getmetatable(self).__call = _M.call
self.flashing_style = NEUTRAL
self.flashing = 0
self.changed = true
end
--- Resize the display area
function _M:resize(x, y, w, h)
self.display_x, self.display_y = math.floor(x), math.floor(y)
self.w, self.h = math.floor(w), math.floor(h)
self.surface = core.display.newSurface(w, h)
self.texture, self.texture_w, self.texture_h = self.surface:glTexture()
self.changed = true
end
--- Appends text to the log
-- This method is set as the call methamethod too, this means it is usable like this:<br/>
-- log = LogDisplay.new(...)<br/>
-- log("foo %s", s)
function _M:call(style, str, ...)
if self.flashing == 0 and #self.log > 0 then self.log = {} end
local base = ""
if #self.log > 0 then base = table.remove(self.log) end
str = str:format(...)
local lines = (base .. " " .. str):splitLines(self.w - 4, self.font)
for i = 1, #lines do
table.insert(self.log, lines[i])
end
self.flashing_style = style
self.flashing = 20
self:getNext()
end
function _M:getNext(remove)
if remove then table.remove(self.log, 1) end
local line = self.log[1]
self.surface:erase(0,0,0,0)
local old_style = self.font:getStyle()
if line then
self.surface:drawColorStringBlended(self.font, line, 0, 0, self.color[1], self.color[2], self.color[3], true)
end
self.font:setStyle(old_style)
self.surface:updateTexture(self.texture)
self.changed = true
end
--- Clear the log
function _M:empty(force)
if self.flashing == 0 or force then
self.log = {}
self.flashing = 0
self.changed = true
end
end
function _M:toScreen(nb_keyframe)
nb_keyframe = nb_keyframe or 1
self.changed = false
-- Erase and the display the map
if self.flashing_style == BAD then
core.display.drawQuad(self.display_x, self.display_y, self.w, self.h, self.bgcolor[1] + self.flashing * 10, self.bgcolor[2], self.bgcolor[3], 255)
elseif self.flashing_style == NEUTRAL then
core.display.drawQuad(self.display_x, self.display_y, self.w, self.h, self.bgcolor[1], self.bgcolor[2], self.bgcolor[3] + self.flashing * 10, 255)
core.display.drawQuad(self.display_x, self.display_y, self.w, self.h, self.bgcolor[1], self.bgcolor[2] + self.flashing * 10, self.bgcolor[3], 255)
end
self.texture:toScreenFull(self.display_x, self.display_y, self.w, self.h, self.texture_w, self.texture_h)
if self.flashing > 0 then self.flashing = self.flashing - nb_keyframe
elseif self.changed then self:getNext(true) end