- May 30, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3495 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 28, 2011
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dg authored
Paradox clone debuffs will now prevent the player from leaving the level or zone door to the past no longer increases paradox but may cause anomalies while active git-svn-id: http://svn.net-core.org/repos/t-engine4@3481 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 27, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3473 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Damage Smearing will now convert all damage except temporal damage into temporal damage over time rather than arcane damage git-svn-id: http://svn.net-core.org/repos/t-engine4@3455 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Corrected Flameshock description Rebalanced many Brawler talents Brawlers have a new talent in finishing moves (Concussive Punch) Removed Rushing Strike but Brawlers now can learn Rush more easily Finishing moves may now be used without combo points but at reduced effect Pugilism talents that used to grant more then one combo point now grant their additional combo points at talent level 4 Increased damage scaling on most brawler striking talents Unarmed Training is now a class tree and based off cunning Conditioning tree now requires strength to learn instead of con Reduced Spacetime Tuning Cooldown git-svn-id: http://svn.net-core.org/repos/t-engine4@3453 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Manaflow and Manasurge runes are now disabled while a mana regen effect is active (just like life regeneration effects) git-svn-id: http://svn.net-core.org/repos/t-engine4@3444 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Frozen now splits damage 40/60 instead of 25/75. Also while frozen you can not get any new detrimental status effects (the existing ones are kept however) git-svn-id: http://svn.net-core.org/repos/t-engine4@3443 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3437 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 20, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3420 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 17, 2011
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dg authored
Rogues might want to try siding with the assassin lord git-svn-id: http://svn.net-core.org/repos/t-engine4@3387 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 15, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3378 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3377 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 14, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3366 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Fixed problem with Shattering Charge Greatly improved Mindlash. Focus mindslayers should be much more fun. Removed much of the moat around the bandit fortress vault to make navigating around it less of a pain. git-svn-id: http://svn.net-core.org/repos/t-engine4@3363 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3362 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 13, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3358 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 02, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3300 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 26, 2011
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dg authored
Stunned effect overhauled, you do not lose control anymore, instead damage is reduced by 70%, movement speed by 50%, a few random talents are put on cooldown and talent cooldowns do not decrease while stunned git-svn-id: http://svn.net-core.org/repos/t-engine4@3278 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 25, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3275 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Overhauled Frozen effect: You now get to act every turns but can not teleport, heal or move. The ice now has HP which can be damaged to make it go away. All your attacks can only damage the ice (not creatures) and creature attacks damage you for half their value and the ice for half git-svn-id: http://svn.net-core.org/repos/t-engine4@3271 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 24, 2011
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dg authored
new tiles git-svn-id: http://svn.net-core.org/repos/t-engine4@3267 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 21, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3250 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 12, 2011
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dg authored
Reorganized and rebalanced the age manipulation tree Removed stat increasing effects from an anomaly Wormhole is now instant cast Cut sustain cost of Door to the Past in half Lowered cost of relentless strikes Striking stance now increases accuracy instead of critical power Rushing strike stun duration reduced Roundhouse kick damage reduced (a bit) Spacetime tuning now has a cap on how high it can raise your paradox git-svn-id: http://svn.net-core.org/repos/t-engine4@3210 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3208 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 06, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3166 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 05, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3157 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 02, 2011
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dg authored
Overhauled the speeds system. Now when a talent or object grants +X% foo speed it means you can do X% more of action foo in the same time. So if you get a 100% combat speed increase you will attack twice as fast git-svn-id: http://svn.net-core.org/repos/t-engine4@3144 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 30, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3110 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 29, 2011
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dg authored
Temporal Wardens no longer have access to the Temporal Archery tree but Spacetime Folding is less melee specific Borrowed Time now increases global speed by 100% to account for timed effect changes Foresight now only triggers when the attack does 10% or more of your hit points New Spactime Folding talent, Swap. This replaces Kinetic Folding git-svn-id: http://svn.net-core.org/repos/t-engine4@3102 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3069 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3061 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 19, 2011
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dg authored
Recalling will fail when you can not move, to prevent being stuck on the worldmap git-svn-id: http://svn.net-core.org/repos/t-engine4@3032 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 18, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3026 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3024 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 16, 2011
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dg authored
Bloodbath now correctly resets its duration when a new crit happens, instead of decreasing and re-increasing the total life git-svn-id: http://svn.net-core.org/repos/t-engine4@3019 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 08, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2980 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Lowered AP and Damage on Weapon Folding Made the stun on Borrowed Time irresistable and lowered the actual effect duration so it coincides with the tooltip Decreased Quantum Feed and Strength of Purpose stat increases but increased saving throw bonus git-svn-id: http://svn.net-core.org/repos/t-engine4@2967 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Replace Mana Tap with Supercharge Golem for Alchemists - it will instantly bring back a dead golem to life and give it a big regen boost and damage boost git-svn-id: http://svn.net-core.org/repos/t-engine4@2966 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 26, 2011
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dg authored
Antimagic users rejoince! Movement infusions have been buffed, they now provide a "Lightning Speed"-like effect, granting very high movement speed for a few turns and thus can be used as escape mechanism git-svn-id: http://svn.net-core.org/repos/t-engine4@2859 51575b47-30f0-44d4-a5cc-537603b46e54
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