- Dec 18, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4730 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Fixed staff of absorption quest when loosing the ambush Grand Arrival: Stone Golem correctly checks for stun immunity git-svn-id: http://svn.net-core.org/repos/t-engine4@4729 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 17, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4728 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 12, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4727 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4726 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 07, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4725 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 06, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4724 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4723 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4722 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4721 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Explore more efficiently by inferring likely wall tiles when autoexploring If autoexplore is stopped on the way to an exit (such as by a trap), then it will still go that target when AE is initiated again When autoexploring don't go to items that the player dropped git-svn-id: http://svn.net-core.org/repos/t-engine4@4720 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4719 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4718 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Mummified Egg-sac of Ungole summons are now working with Summoner's talents, summon control can affect them, they gain passives from the user and such git-svn-id: http://svn.net-core.org/repos/t-engine4@4717 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Attacking stealthed/invisible creatures now uses a normal hit check and then adds a random 33% chance to hit git-svn-id: http://svn.net-core.org/repos/t-engine4@4716 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 05, 2011
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dg authored
See invisible & See stealth now works the the old "checkHit", because stealth & invis are not 100-scaled git-svn-id: http://svn.net-core.org/repos/t-engine4@4715 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4714 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4713 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4712 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4711 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
While frozen teleport spells are unusable (they were before but player could lose turn trying to use them) git-svn-id: http://svn.net-core.org/repos/t-engine4@4710 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4709 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Maybe finally fixed disappearing zones; please keep your eyes open git-svn-id: http://svn.net-core.org/repos/t-engine4@4708 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 30, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4707 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 29, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4706 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Healing talents are disabled while frozen (this does not change anything it will just make how frozen works more obvious) git-svn-id: http://svn.net-core.org/repos/t-engine4@4705 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4704 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4703 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4702 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4701 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4700 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4699 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Disruption Shield changed. Now takes no turn to cast, costs less sustain mana, the explosion is now an arcane storm for 10 turns dealing 10% damage each turn. While in the arcane storm the caster gets an arcance resistance buff git-svn-id: http://svn.net-core.org/repos/t-engine4@4698 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4697 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4696 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4695 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4694 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4693 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4692 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4691 51575b47-30f0-44d4-a5cc-537603b46e54
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