- May 10, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3330 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 02, 2011
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dg authored
Overhauled the speeds system. Now when a talent or object grants +X% foo speed it means you can do X% more of action foo in the same time. So if you get a 100% combat speed increase you will attack twice as fast git-svn-id: http://svn.net-core.org/repos/t-engine4@3144 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3061 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 22, 2011
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dg authored
Most NPCs now scale better with level, they levelup their innate melee damage if they dont use a weapon and they levelup their talents git-svn-id: http://svn.net-core.org/repos/t-engine4@3039 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 19, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3028 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 19, 2011
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dg authored
Most bosses and elites now use the new tactical AI Most bosses now have their share of infusions/runes (depending on the boss) git-svn-id: http://svn.net-core.org/repos/t-engine4@2429 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 22, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2000 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 28, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1666 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 02, 2010
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dg authored
Re-adjusted damage of some NPCs Fixed mosue move outside of the map Fixed projectiles outside of the map git-svn-id: http://svn.net-core.org/repos/t-engine4@977 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 31, 2010
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dg authored
Redesigned how NPCs in ToME get rarity, this affects most zones git-svn-id: http://svn.net-core.org/repos/t-engine4@965 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 16, 2010
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dg authored
new zone: infinite dungeon (not available yet) git-svn-id: http://svn.net-core.org/repos/t-engine4@799 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 06, 2010
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dg authored
stealth/invis now prevents the monsters from targetting you light makes it obvious where you are even if stealth/invis is active stealth disables light automatically (invis does NOT) a warning pops up if a monster targets you while stealthed or invis git-svn-id: http://svn.net-core.org/repos/t-engine4@755 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 19, 2010
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dg authored
path string cache for speedy A* git-svn-id: http://svn.net-core.org/repos/t-engine4@647 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 22, 2010
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dg authored
add actor ranks (critter, normal, elite, boss, elite boss) git-svn-id: http://svn.net-core.org/repos/t-engine4@548 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@547 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 01, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@486 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 16, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@429 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 15, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@425 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@419 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 11, 2010
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dg authored
only color objects when known git-svn-id: http://svn.net-core.org/repos/t-engine4@401 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
add draining stat attacks, diseases add "blight" damage type git-svn-id: http://svn.net-core.org/repos/t-engine4@400 51575b47-30f0-44d4-a5cc-537603b46e54
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