- May 10, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3330 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 25, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3272 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 24, 2011
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dg authored
new tiles git-svn-id: http://svn.net-core.org/repos/t-engine4@3267 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 18, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3239 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 07, 2011
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dg authored
Merged Heavy & Massive armour trainings into a single talent (that goes to 10 like the weapon ones). At level 1 it allows heavy gloves/helms/boots, at level 2 heavy armours, at level 3 shields and at level 4 massive armours. Classes start with enough levels to wear their starting gear git-svn-id: http://svn.net-core.org/repos/t-engine4@3184 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 02, 2011
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dg authored
Overhauled the speeds system. Now when a talent or object grants +X% foo speed it means you can do X% more of action foo in the same time. So if you get a 100% combat speed increase you will attack twice as fast git-svn-id: http://svn.net-core.org/repos/t-engine4@3144 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 23, 2011
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dg authored
New zone: the Golem Graveyard git-svn-id: http://svn.net-core.org/repos/t-engine4@3051 51575b47-30f0-44d4-a5cc-537603b46e54
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