- May 10, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3330 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 02, 2011
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dg authored
Overhauled the speeds system. Now when a talent or object grants +X% foo speed it means you can do X% more of action foo in the same time. So if you get a 100% combat speed increase you will attack twice as fast git-svn-id: http://svn.net-core.org/repos/t-engine4@3144 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 22, 2011
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dg authored
Most NPCs now scale better with level, they levelup their innate melee damage if they dont use a weapon and they levelup their talents git-svn-id: http://svn.net-core.org/repos/t-engine4@3039 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 26, 2011
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dg authored
When hit a creature now has a quick visual indicator that it is it, like blood stains. All creatureshave their own blood color (most are red but not all, even some player races :) ) git-svn-id: http://svn.net-core.org/repos/t-engine4@2508 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 19, 2011
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dg authored
Most bosses and elites now use the new tactical AI Most bosses now have their share of infusions/runes (depending on the boss) git-svn-id: http://svn.net-core.org/repos/t-engine4@2429 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 07, 2010
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dg authored
Added a new random unique creature git-svn-id: http://svn.net-core.org/repos/t-engine4@1809 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 28, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1666 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 20, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1251 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 21, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1042 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 16, 2010
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dg authored
New quest: Lost Knowledge New zone: Ithilthum, Valley of the Moon git-svn-id: http://svn.net-core.org/repos/t-engine4@1021 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 02, 2010
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dg authored
Re-adjusted damage of some NPCs Fixed mosue move outside of the map Fixed projectiles outside of the map git-svn-id: http://svn.net-core.org/repos/t-engine4@977 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 01, 2010
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dg authored
Fixed targeting if you self-target. Static map generator can now take an entity as {random_filter={...}} to generate a random entity New zone: the Flooded Cave New zone: the Caverns of Osse git-svn-id: http://svn.net-core.org/repos/t-engine4@974 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 31, 2010
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dg authored
Redesigned how NPCs in ToME get rarity, this affects most zones git-svn-id: http://svn.net-core.org/repos/t-engine4@965 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 16, 2010
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dg authored
new zone: infinite dungeon (not available yet) git-svn-id: http://svn.net-core.org/repos/t-engine4@799 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jun 06, 2010
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dg authored
stealth/invis now prevents the monsters from targetting you light makes it obvious where you are even if stealth/invis is active stealth disables light automatically (invis does NOT) a warning pops up if a monster targets you while stealthed or invis git-svn-id: http://svn.net-core.org/repos/t-engine4@755 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 19, 2010
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dg authored
path string cache for speedy A* git-svn-id: http://svn.net-core.org/repos/t-engine4@647 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 27, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@566 51575b47-30f0-44d4-a5cc-537603b46e54
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