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  1. Oct 25, 2010
  2. Oct 22, 2010
  3. Oct 12, 2010
    • dg's avatar
      Vor Armoury will not decay · e37ba756
      dg authored
      Rest is now bound to both 'R' and 'r'
      Added a font:getStyle() method
      New "preformated" text type: tstring. They are special tables that contain preformated color, font, .. info to spare the engine the parsing, making some things MUCH faster. They degrade to normal color strings using tostring(mytstring) if needed
      Talents & objects now use tstrings instead of strings, making them faster
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@1502 51575b47-30f0-44d4-a5cc-537603b46e54
      e37ba756
  4. Oct 05, 2010
  5. Sep 24, 2010
  6. Sep 23, 2010
  7. Sep 20, 2010
  8. Sep 15, 2010
  9. Sep 14, 2010
  10. Sep 10, 2010
    • dg's avatar
      Increased UI display speed. LogFlasher, LogDisplay, HotkeysDisplay,... · f3cd48b4
      dg authored
      Increased UI display speed. LogFlasher, LogDisplay, HotkeysDisplay, ActorsSeenDisplay, Tooltip and PlayerDisplay classes have changed and are now easier (and faster) to use. Converting is easy:
       * In your Game:display() change lines like self.log:display():toScreen(self.display_x, self.display_y)
       * to simply: self.log:toScreen()
       * To convert your own PlayerDisplay have a look at ToME's one, but basically you just need to create a texture with :glTexture() and then update it at the end of yoru display() and add a new toScreen() method
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@1174 51575b47-30f0-44d4-a5cc-537603b46e54
      f3cd48b4
    • dg's avatar
      tset · db497bff
      dg authored
      git-svn-id: http://svn.net-core.org/repos/t-engine4@1173 51575b47-30f0-44d4-a5cc-537603b46e54
      db497bff
  11. Sep 07, 2010
  12. Sep 05, 2010
  13. Sep 01, 2010
  14. Aug 31, 2010
  15. Aug 28, 2010
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  21. Jul 12, 2010
  22. Jun 30, 2010
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  25. Jun 23, 2010
  26. Jun 22, 2010
  27. Jun 21, 2010
  28. Jun 20, 2010
  29. Jun 19, 2010
  30. Jun 16, 2010
    • dg's avatar
      switch to left mouse click to move · 6299c9a4
      dg authored
      can keybind to mouse buttons
      moving the mouse in target mode will do freemode targetting
      left click in target mode cancels, any others accept
      
      zoom support added to the map, targetting and particles code, some things not perfect yet, deactivated for normal play
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@802 51575b47-30f0-44d4-a5cc-537603b46e54
      6299c9a4
  31. Jun 15, 2010
  32. Jun 09, 2010
  33. May 30, 2010
  34. May 21, 2010
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