- Nov 26, 2014
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DarkGod authored
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- Nov 16, 2014
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Grayswandir authored
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- Nov 12, 2014
- Nov 03, 2014
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DarkGod authored
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- Oct 26, 2014
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Grayswandir authored
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- Oct 23, 2014
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DarkGod authored
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Grayswandir authored
Moved most of the gem color information for various talents into a table. Now more amenable to adding new gem colors. Tirakai's Maul can have gem interactions defined easier. Goedalath Rock now gives golems shadowflame damage. Shadowflame damage type now has a text color. Gems show their 'latent damage type' on tooltips.
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- Oct 22, 2014
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DarkGod authored
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Grayswandir authored
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- Oct 17, 2014
- Oct 16, 2014
- Oct 15, 2014
- Oct 14, 2014
- Oct 13, 2014
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HousePet authored
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- Oct 12, 2014
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DarkGod authored
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- Oct 11, 2014
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HousePet authored
Cleaned out some leftover Conduit code and made a couple of corrections to kinetic-mastery and thermal-mastery
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- Oct 10, 2014
- Oct 09, 2014
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DarkGod authored
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DarkGod authored
Disabled the animated background on the main menu, it was always lagging behind in terms of prettiness New FontPackages engine class, lets easily define and switch "themes" of fonts Switched to a new default font, the previous one is still available in the GameOptions as the "web" one
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DarkGod authored
allow for vim regen to work on rest
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- Oct 07, 2014
- Oct 06, 2014
- Oct 05, 2014
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DarkGod authored
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