Skip to content
Snippets Groups Projects
Commit d50c384d authored by Eric Wykoff's avatar Eric Wykoff
Browse files

two more sounds

parent 91ced333
No related branches found
No related tags found
No related merge requests found
......@@ -79,6 +79,8 @@ newTalent{
no_energy = true,
action = function(self, t)
self:setEffect(self.EFF_HASTE, t.getDuration(self, t), {power=t.getSpeed(self, t)})
game:playSoundNear(self, "talents/heal")
return true
end,
info = function(self, t)
......@@ -103,7 +105,9 @@ newTalent{
action = function(self, t)
self.energy.value = self.energy.value + (t.getDuration(self, t) * 1000)
self:setEffect(self.EFF_TIME_STOP, 1, {power=100})
game.logSeen(self, "#STEEL_BLUE#%s has stopped time!#LAST#", self.name:capitalize())
game:playSoundNear(self, "talents/heal")
return true
end,
info = function(self, t)
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment