From d50c384d7bca74b7a2ea2e2290c8629ebdb61896 Mon Sep 17 00:00:00 2001 From: Eric Wykoff <ericwykoff@yahoo.com> Date: Fri, 23 Jan 2015 10:58:18 -0600 Subject: [PATCH] two more sounds --- game/modules/tome/data/talents/chronomancy/speed-control.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/game/modules/tome/data/talents/chronomancy/speed-control.lua b/game/modules/tome/data/talents/chronomancy/speed-control.lua index 55747118c2..4ef265bea9 100644 --- a/game/modules/tome/data/talents/chronomancy/speed-control.lua +++ b/game/modules/tome/data/talents/chronomancy/speed-control.lua @@ -79,6 +79,8 @@ newTalent{ no_energy = true, action = function(self, t) self:setEffect(self.EFF_HASTE, t.getDuration(self, t), {power=t.getSpeed(self, t)}) + + game:playSoundNear(self, "talents/heal") return true end, info = function(self, t) @@ -103,7 +105,9 @@ newTalent{ action = function(self, t) self.energy.value = self.energy.value + (t.getDuration(self, t) * 1000) self:setEffect(self.EFF_TIME_STOP, 1, {power=100}) + game.logSeen(self, "#STEEL_BLUE#%s has stopped time!#LAST#", self.name:capitalize()) + game:playSoundNear(self, "talents/heal") return true end, info = function(self, t) -- GitLab