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Commit bd6e237a authored by dg's avatar dg
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balance


git-svn-id: http://svn.net-core.org/repos/t-engine4@4432 51575b47-30f0-44d4-a5cc-537603b46e54
parent fb63379a
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......@@ -409,14 +409,14 @@ newInscription{
tactical = { DEFEND = 3, ESCAPE = 2 },
action = function(self, t)
local data = self:getInscriptionData(t.short_name)
self:setEffect(self.EFF_INVISIBILITY, data.dur, {power=data.power + data.inc_stat, penalty=0.8, regen=true})
self:setEffect(self.EFF_INVISIBILITY, data.dur, {power=data.power + data.inc_stat, penalty=0.4, regen=true})
self:usedInscription(t.short_name)
return true
end,
info = function(self, t)
local data = self:getInscriptionData(t.short_name)
return ([[Activate the rune to become invisible (power %d) for %d turns.
As you become invisible you fade out of phase with reality, all your damage is reduced by 80%% and you can not heal or regen life while invisible.
As you become invisible you fade out of phase with reality, all your damage is reduced by 40%% and you can not heal or regen life while invisible.
]]):format(data.power + data.inc_stat, data.dur)
end,
short_info = function(self, t)
......
......@@ -118,7 +118,7 @@ newTalent{
mode = "sustained",
require = spells_req4,
points = 5,
sustain_mana = 200,
sustain_mana = 150,
cooldown = 30,
tactical = { ESCAPE = 2, DEFEND = 2 },
getInvisibilityPower = function(self, t) return self:combatTalentSpellDamage(t, 10, 50) end,
......
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