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Commit b2952c74 authored by DarkGod's avatar DarkGod
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New awesome graphical lore for Nur, made by "Impy"

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game/modules/tome/data/gfx/lore/nur-barrier.png

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......@@ -94,3 +94,11 @@ If any come after, I bid you turn ... horrors ... too much. If you are foolish e
game.player:grantQuest("shertul-fortress")
end,
}
newLore{
id = "lake-nur-not-flooded",
category = "lake of nur",
name = "magical barrier", always_pop = true,
image = "nur-barrier.png",
lore = [[As you descend to the next level you traverse a kind of magical barrier keeping the water away. You hear terrible screams.]],
}
......@@ -131,8 +131,8 @@ return {
Dialog:simplePopup("Lake of Nur", "You descend into the submerged ruins. The walls look extremely ancient, yet you feel power within this place.")
game.level.shown_warning = true
elseif lev == 3 and not game.level.shown_warning and not game.level.data.is_flooded then
Dialog:simplePopup("Lake of Nur", "As you descend to the next level you traverse a kind of magical barrier keeping the water away. You hear terrible screams.")
game.level.shown_warning = true
game.party:learnLore("lake-nur-not-flooded")
elseif lev == 3 and not game.level.shown_warning and game.level.data.is_flooded then
Dialog:simpleLongPopup("Lake of Nur", "As you descend to the next level you traverse a kind of magical barrier keeping the water away. The barrier seems to be failing however and the next level is flooded too.", 400)
game.level.shown_warning = true
......
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