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Commit 52cdfcd2 authored by dg's avatar dg
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Roads, water and molten lava show up on the minimap

git-svn-id: http://svn.net-core.org/repos/t-engine4@4178 51575b47-30f0-44d4-a5cc-537603b46e54
parent 5cd42846
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with 21 additions and 10 deletions
......@@ -102,6 +102,7 @@ end
-- You may overload this method to customize your minimap
function _M:setupMinimapInfo(mo, map)
if self.change_level then mo:minimap(240, 0, 240) return end
if self.special_minimap then mo:minimap(self.special_minimap.r, self.special_minimap.g, self.special_minimap.b) return end
return engine.Grid.setupMinimapInfo(self, mo, map)
end
......
......@@ -58,6 +58,7 @@ newEntity{
type = "floor", subtype = "molten_lava",
name = "molten lava", image = "terrain/lava/molten_lava_5_01.png",
display = '%', color=colors.LIGHT_RED, back_color=colors.RED,
special_minimap = colors.RED,
does_block_move = true,
pass_projectile = true,
shader = "lava",
......
......@@ -123,6 +123,7 @@ newEntity{
name = "deep water", image = "terrain/water_floor.png",
display = '~', color=colors.AQUAMARINE, back_color=colors.DARK_BLUE,
always_remember = true,
special_minimap = colors.BLUE,
}
-----------------------------------------
......
......@@ -42,7 +42,8 @@ for i = 1, 20 do newEntity{ base="SWAMPTREE", define_as = "SWAMPTREE"..i, image
newEntity{ base = "FLOOR", define_as = "ROAD",
type = "floor", subtype = "road",
name="cobblestone road",
display='.', image="terrain/stone_road1.png"
display='.', image="terrain/stone_road1.png",
special_minimap = colors.DARK_GREY,
}
newEntity{ base = "FLOOR", define_as = "GRAVE",
......
......@@ -31,7 +31,8 @@ for i = 1, 4 do newEntity{ base = "FIELDS", define_as = "FIELDS"..i, image="terr
newEntity{ base = "FLOOR", define_as = "COBBLESTONE",
name="cobblestone road",
display='.', image="terrain/stone_road1.png"
display='.', image="terrain/stone_road1.png",
special_minimap = colors.DARK_GREY,
}
newEntity{ base = "FLOOR", define_as = "ROCK",
......
......@@ -28,5 +28,6 @@ newEntity{ base = "GRASS", define_as = "FIELDS",
newEntity{ base = "FLOOR", define_as = "COBBLESTONE",
name="cobblestone road",
display='.', image="terrain/stone_road1.png"
display='.', image="terrain/stone_road1.png",
special_minimap = colors.DARK_GREY,
}
......@@ -25,7 +25,8 @@ load("/data/general/grids/sand.lua")
newEntity{ base = "FLOOR", define_as = "ROAD",
name="cobblestone road",
display='.', image="terrain/stone_road1.png"
display='.', image="terrain/stone_road1.png",
special_minimap = colors.DARK_GREY,
}
newEntity{
......
......@@ -23,7 +23,8 @@ load("/data/general/grids/mountain.lua")
newEntity{ base = "FLOOR", define_as = "ROAD",
name="cobblestone road",
display='.', image="terrain/stone_road1.png"
display='.', image="terrain/stone_road1.png",
special_minimap = colors.DARK_GREY,
}
newEntity{
......
......@@ -24,5 +24,6 @@ load("/data/general/grids/mountain.lua", function(e) if e.image == "terrain/rock
newEntity{ base = "FLOOR", define_as = "COBBLESTONE",
name="cobblestone road",
display='.', image="terrain/stone_road1.png"
display='.', image="terrain/stone_road1.png",
special_minimap = colors.DARK_GREY,
}
......@@ -51,7 +51,8 @@ for i = 1, 4 do newEntity{ base = "FIELDS", define_as = "FIELDS"..i, image="terr
newEntity{ base = "FLOOR", define_as = "COBBLESTONE",
name="cobblestone road",
display='.', image="terrain/stone_road1.png"
display='.', image="terrain/stone_road1.png",
special_minimap = colors.DARK_GREY,
}
newEntity{ base = "HARDWALL", define_as = "ROCK",
......
......@@ -25,7 +25,8 @@ local grass_editer = { method="borders_def", def="grass"}
newEntity{ base = "FLOOR", define_as = "DIRT",
name="dirt road",
display='.', image="terrain/stone_road1.png"
display='.', image="terrain/stone_road1.png",
special_minimap = colors.DARK_GREY,
}
newEntity{
......
......@@ -234,8 +234,8 @@ function _M:makeDefault()
self:setDescriptor("permadeath", "Adventure")
self:setDescriptor("race", "Human")
self:setDescriptor("subrace", "Higher")
self:setDescriptor("class", "Celestial")
self:setDescriptor("subclass", "Sun Paladin")
self:setDescriptor("class", "Warrior")
self:setDescriptor("subclass", "Fighter")
__module_extra_info.no_birth_popup = true
self:atEnd("created")
end
......
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