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dg authoredgit-svn-id: http://svn.net-core.org/repos/t-engine4@4178 51575b47-30f0-44d4-a5cc-537603b46e54
grids.lua 1.38 KiB
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010, 2011 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
load("/data/general/grids/basic.lua")
load("/data/general/grids/forest.lua")
load("/data/general/grids/water.lua")
local grass_editer = { method="borders_def", def="grass"}
newEntity{ base = "FLOOR", define_as = "DIRT",
name="dirt road",
display='.', image="terrain/stone_road1.png",
special_minimap = colors.DARK_GREY,
}
newEntity{
define_as = "STEW",
type = "wall", subtype = "grass",
name = "troll stew", image = "terrain/grass.png", add_mos={{image="terrain/troll_stew.png"}},
display = '~', color=colors.LIGHT_RED, back_color=colors.RED,
does_block_move = true,
pass_projectile = true,
nice_editer = grass_editer,
}