- Removed all rares/uniques/randbosses from the forced start zones using the Searing Halls method
- Removed the instakill and rank changes for higher difficulties to normalize the ruleset
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- game/modules/tome/data/birth/descriptors.lua 2 additions, 4 deletionsgame/modules/tome/data/birth/descriptors.lua
- game/modules/tome/data/zones/blighted-ruins/zone.lua 2 additions, 1 deletiongame/modules/tome/data/zones/blighted-ruins/zone.lua
- game/modules/tome/data/zones/murgol-lair/zone.lua 2 additions, 1 deletiongame/modules/tome/data/zones/murgol-lair/zone.lua
- game/modules/tome/data/zones/reknor-escape/zone.lua 2 additions, 1 deletiongame/modules/tome/data/zones/reknor-escape/zone.lua
- game/modules/tome/data/zones/ritch-tunnels/zone.lua 2 additions, 1 deletiongame/modules/tome/data/zones/ritch-tunnels/zone.lua
- game/modules/tome/data/zones/slazish-fen/zone.lua 2 additions, 1 deletiongame/modules/tome/data/zones/slazish-fen/zone.lua
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