- Dec 15, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6092 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6091 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6090 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6089 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Added alchemy bomb gem stats to the tooltips for base gems if the player knows the create alchemy gems talent Added a new function to engine.Map to more accurately compute a compass direction (north, southeast, etc) from coordinate differences and updated the slightly misleading escort emotes to use it. git-svn-id: http://svn.net-core.org/repos/t-engine4@6088 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Letting A* pathing use simple if it cannot move along the path (blocked by ACTOR for example). Fixing staff projection throwing errors when disarmed. git-svn-id: http://svn.net-core.org/repos/t-engine4@6087 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6086 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
When more than one party member has access to inventory you get the option to transfer an item in the inventory git-svn-id: http://svn.net-core.org/repos/t-engine4@6085 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 14, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6084 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6083 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6082 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6081 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6080 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6079 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6078 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6077 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6076 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6075 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Added a hasLOS check to aiSeeTargetPos which will cause the actual target position to be obfuscated if it is not in LOS Added range checks to Actor:hasLOS in the engine as well as ToME Flee_dmap AI now flees from aiSeeTargetPos and not the actual target position when required NPCs that receive damage from an unseen target will temporarily gain A* pathing (not temporary effect damage, though) Added blocked A* pathing to the engine's move_dmap Added NPC shoving to ToME, so simple chokepoints cannot be held as easily Adding a forgotten sustain_at_birth for forge-giants Fixed a long-standing bug in ToME's tactical AI canFleeDmapKeepLOS and added the ability for ai_tactic.safe_range to take wide corners to avoid player ambushes git-svn-id: http://svn.net-core.org/repos/t-engine4@6074 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6073 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
oh and foogsie will love this comment I'm sure! git-svn-id: http://svn.net-core.org/repos/t-engine4@6072 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6071 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6070 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 13, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6069 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6068 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6067 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6066 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6065 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6064 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Mindslayer shields now gain new elements they protect against as you levelup Absorption Mastery git-svn-id: http://svn.net-core.org/repos/t-engine4@6063 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 12, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6062 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6061 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Foes affected by smoke bomb do not prevent stealthing (event at close range) Hide In Plain Sight chance is now checked once instead of once per foes git-svn-id: http://svn.net-core.org/repos/t-engine4@6060 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6059 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6058 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Added a "report user for bad behavior" option to the message log and chat log; use it with care git-svn-id: http://svn.net-core.org/repos/t-engine4@6057 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6056 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6055 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6054 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6053 51575b47-30f0-44d4-a5cc-537603b46e54
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