Smoke Bomb affects a radius at higher levels
Foes affected by smoke bomb do not prevent stealthing (event at close range) Hide In Plain Sight chance is now checked once instead of once per foes git-svn-id: http://svn.net-core.org/repos/t-engine4@6060 51575b47-30f0-44d4-a5cc-537603b46e54
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