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Commit 2ad89210 authored by dg's avatar dg
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Smoke Bomb affects a radius at higher levels

Foes affected by smoke bomb do not prevent stealthing (event at close range)
Hide In Plain Sight chance is now checked once instead of once per foes


git-svn-id: http://svn.net-core.org/repos/t-engine4@6060 51575b47-30f0-44d4-a5cc-537603b46e54
parent 8ec9522c
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