Skip to content
Snippets Groups Projects
Commit e586d584 authored by dg's avatar dg
Browse files

Eye of the Wyrm updated to venom drakes

git-svn-id: http://svn.net-core.org/repos/t-engine4@6029 51575b47-30f0-44d4-a5cc-537603b46e54
parent 16a29b45
No related branches found
No related tags found
No related merge requests found
......@@ -3063,9 +3063,10 @@ newEntity{ base = "BASE_MINDSTAR",
dammod = {wil=0.4, cun=0.1, str=0.2},
damtype=DamageType.PHYSICAL,
convert_damage = {
[DamageType.COLD] = 25,
[DamageType.FIRE] = 25,
[DamageType.LIGHTNING] = 25,
[DamageType.COLD] = 18,
[DamageType.FIRE] = 18,
[DamageType.ACID] = 18,
[DamageType.LIGHTNING] = 18,
},
},
wielder = {
......@@ -3076,11 +3077,13 @@ newEntity{ base = "BASE_MINDSTAR",
[DamageType.FIRE] = 8,
[DamageType.COLD] = 8,
[DamageType.LIGHTNING] = 8,
[DamageType.ACID] = 8,
},
resists={
[DamageType.PHYSICAL] = 8,
[DamageType.FIRE] = 8,
[DamageType.COLD] = 8,
[DamageType.ACID] = 8,
[DamageType.LIGHTNING] = 8,
},
talents_types_mastery = {
......@@ -3088,6 +3091,7 @@ newEntity{ base = "BASE_MINDSTAR",
["wild-gift/fire-drake"] = 0.1,
["wild-gift/cold-drake"] = 0.1,
["wild-gift/storm-drake"] = 0.1,
["wild-gift/venom-drake"] = 0.1,
}
},
on_wear = function(self, who)
......@@ -3105,7 +3109,7 @@ newEntity{ base = "BASE_MINDSTAR",
if game.level and not game.level:hasEntity(self.worn_by) and not self.worn_by.player then self.worn_by = nil return end
if self.worn_by:attr("dead") then return end
if not rng.percent(25) then return end
self.use_talent.id=rng.table{ "T_FIRE_BREATH", "T_ICE_BREATH", "T_LIGHTNING_BREATH", "T_SAND_BREATH" }
self.use_talent.id=rng.table{ "T_FIRE_BREATH", "T_ICE_BREATH", "T_LIGHTNING_BREATH", "T_SAND_BREATH", "T_CORROSIVE_BREATH" }
game.logSeen(self.worn_by, "#GOLD#The %s shifts colour!", self.name:capitalize())
end,
max_power = 30, power_regen = 1,
......@@ -3123,7 +3127,7 @@ newEntity{ base = "BASE_MINDSTAR",
return {id=true, used=true}
end
},]]
use_talent = { id = rng.table{ Talents.T_FIRE_BREATH, Talents.T_ICE_BREATH, Talents.T_LIGHTNING_BREATH, Talents.T_SAND_BREATH }, level = 4, power = 30 }
use_talent = { id = rng.table{ Talents.T_FIRE_BREATH, Talents.T_ICE_BREATH, Talents.T_LIGHTNING_BREATH, Talents.T_SAND_BREATH, Talents.T_CORROSIVE_BREATH }, level = 4, power = 30 }
}
newEntity{ base = "BASE_MINDSTAR",
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment