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Weapon Folding now reduces paradox by a small amount when a weapon hits Temporal Warden Archery and Dual-Weapon mastery levels reduced Turn Back the Clock damage reduced Temporal Fugue and Swap confusion power reduced Precognition no longer kills the player if he dies during a vision Moment of Prescience rewritten Spin Fate no longer increases defense, maximum bonus reduced Energy Absorption power level reduced Diminsional Step range reduced Wormhole exit location is a bit less accurate Quantum Feed and Strength of Purpose no longer grant saving throws and have a stamina cost to sustain (in addition to paradox) Rethread's cooldown reduced Clarified a few Wilder tooltips git-svn-id: http://svn.net-core.org/repos/t-engine4@4787 51575b47-30f0-44d4-a5cc-537603b46e54