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Created with Raphaël 2.2.06Oct432130Sep2928262423222018161514131210852130Aug28272625212018113131Jul3029282928272625242524252423222120191817161514131211109432130Jun272624232221161512109865432131May3029282726252423222120191817161514131211987652130Apr2827262524232118171615fix stufffix stuffNew hook "Zone:loadEvents"New hook "Zone:loadEvents"GameState:findEventGridRadius also returns the center of the gridstestGameState:findEventGridRadius also returns the center of the gridsfix summon levelsfix summon levelsNew callbackOnRunNew callbackOnRuneasy debug & frost grab iconeasy debug & frost grab icondesc vim regendesc vim regenWraithform is now instant, takes less vim and provides better bonuses to armour and defenceWraithform is now instant, takes less vim and provides better bonuses to armour and defencefixMerge branch 'MindslayerCorrections' into 'master'Fixed escort quests to correctly gran mental savesFixed escort quests to correctly gran mental savesAdded "callbackOnBlock"Added "callbackOnBlock"Combat:attackTargetWith also returns damageCombat:attackTargetWith also returns damageMerge branch 'effect-saves-fix' into 'master'Merge branch 'master' of git.net-core.org:darkgod/t-engine4Allow nature talents to failAllow nature talents to failRework.Merge branch 'fix-gloom' into 'master'Make it so that failing to apply an effect will not remove an existingFix gloom weakness.DratA few more bug fixes and rebalancing based on feedback from Kror, nothing major.fix aetherwalkAnd finally, auto Reshaping to equipped items on level up.fixed display of 0 talents and 0 espsfixed display of 0 talents and 0 espsnew vim_on_melee
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