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Created with Raphaël 2.2.016Feb15141311109765432131Jan3029282726252423222120191817161514121110987632131Dec3029282722212019181716151413987653testSummoner's Jelly now absorbs 10% of all incomming damage and uses it to replenish it's master's equilibriumAll Summoner's summons now inherit APR, stun/blind/pin/confusion immunityHalflings are really not all nice people, they can now be corruptersDual Arrows cost 0 staminaArchers and Slingers now have the passtive combat training by default and the activet one can be learntArcane Combat and Shadow Combat will not trigger if not enough mana, this preventing disabled other spells because of thoseFix Smoke Bomb when cast on the playerTidal Wave can not be recast before it endsFixed summon control ending while the player is deadFixed Disruption Shield while silencedDeep Wound correctly gives credit to the attackerCant nager npcs by not doing them any damagePrice of ego ammo is now more correctly aligned with other egosNew melee oriented Temporal Warden tree: Spacetime FoldingStores refresh based on player levelChannel Staff does fire damage with fire stavesArmour and Defense are shown into actor tooltipsDouble greater egos have their own special color (because player love colored loot!)Onetime worldmap encounters can not be dismissed by a missclickmoardaynightSome zones now have a (purely cosmetic) day/night cycledonebetter smooth fov code without shadsers too, sometimes you just need to right ideatad betterrefactor stuffSummertide Phial also lites the player's tileCuirass of the Thronesmen now has a fatigue valueNew smooth FOV shading (aka fog of war). Instead of being squares it will smooth transitions between seens and unseen tiles (only works with opengl framebuffers enabled)Particles scale correctly with map sizeTemporal Wardens now start with the bow tree instead of utility archeryazdbase sizeNew *awesome* farportal tilesoups pythonTwo handed weapons say so in their descriptionsNPCs that can not breath under water will not be generated under waterDerth has been transformed!fix
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