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  • 1.8/melee_proc_refactor
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Created with Raphaël 2.2.011Nov98765432130Oct29282723222120191817732130Sep26252423222019181716Aug1528Jul272625242322191817161514131211109875432130Jun28272625242119181713121198643231May302928272625222120191817161514131110876432130Apr2928272625242322211954131Marfixed savefilestseting tssif somehow a save fails, it is checked and resave until it succeeds tssif somehow a save fails, it is checked and resave until it succeedsfix crytalsfix mold path vaulttss unbroken mindslayerstsssanitytestingbone armour looks more .. undeadyFixed chat error when some weird URLs are pastedjsut in case neunon cant compile for 105ifix nature's balancetssonly allow distorb shaders when allowednew target cursorfixgoing to be amazing !can register on bootMerge branch 'master' of http://git.net-core.org/darkgod/t-engine4moar steamy stuffAngolwen shops are finally free from their gfx glitchMerge branch 'master' of http://git.net-core.org/darkgod/t-engine4moar steamy stuffMindlash psi cost now increases the more it is spammedBoosted Stealth initial valueshield shader uses tickstart tooMerge branch 'shadedtargetting'yaybetter differenciate runicshieldstestmoar steam stuffparanoiaparanoiaparanoiaDiggers can be randartsLost Merchant artifact creation list is split into subcategories
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