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  • 1.8/melee_proc_refactor
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Created with Raphaël 2.2.02Jan131Dec3029282726212018171276530Nov2928272623222120161514111098762130Oct2927242322212018171613119864330Sep28272623222120191716151413121110987654331Aug302928272625242322212019181716151413New key "alt+z" to toggle UI on/offNew command: Show map, default binding to "tab"move drag resize yay babymooooaaarrrrplayer frame!minimaponce more, with feeli...err..tooltipseven moarmoarmoreplopwork in progress, but awesome! :)bumptome-beta37tome-beta37Disperse magic now respects rangetypoTalent icons stay greyed out even when cooling down when the talent is unusable (but the countdown is still shown)Disruption Shield now takes effect *after* damage shield, time shield, displacement shieldtypoFixed when Fillarel is dies in the unremarkable caveBone Grab correctly deals damagefixfixfor laterDarkness & Shadows trees are not spellsWhen 'l'ooking around if you press enter you get a map menu just like when right clickingRemoved speed rune from the Weirdling Beast; gave him a new one to compensateSwitching control of your character will not prevent respecing talentsSunder Arms/Armour does not check for stun resistance anymoreGrand Corruptor correctly triggers the quest even in the fearscape if spawned in the mark of the spellblazeThe transmo chest will only start to provide energy once you have talked to the butlerTime Prison now prevents the application of any timed effectsFixed the disappearing zones bug. I'm quite sure this time! :)Lichform can not be unlearntGolem/Arcane tree talents are now considered spells & can be silencedoups!Smaller initial resolutionNecrotic Aura will be present even for necromancers starting with no talentspooshNecrotic minions will not spawn Will'o'Wisp upon death if their master is already deadLearning spells wil a shadowblade or an arcane blade will not provide mana regen
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