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  • 1.8/melee_proc_refactor
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Created with Raphaël 2.2.019May181716151413121110987653230Apr272625242322212019181712111098765432131Mar3029282726252423222019181716151312119875432128Feb272625242322212019Spell sustains will correctly disable when learning antimagicMost lore notes will not popup if already known (aka: via the sher'tul fortress library)When the player has the transmogrification chest a new "Transmogrify" option is available in the inventory item menuupdate mac buildFix tactical AI trying to shoot through wallstome-beta26btome-beta26bfixAdded some missing tiles to objectsFix a bug in the sandworm lair when using shockbolt tilesDerth arena and trollmire treasure quests now correctly finishestome-beta26tome-beta26fixUndeads correctly start at level 6 of the blighted ruinsoups oupsRegen rate is now displayed in the left pane barImproved talents levelup screenElementals levitatereduce poisons damageplopfixtypotweakfixfixFixed a memory leakTooltip will now tell you if there are more than one item on the groundNew tree: Cunning / PoisonsNon-hostile boss-level creatures will now have their own tactical borderThe Sher'tul Fortress now possess the Library of Lost Mysteries, where you can instantly learn all lore known by any of your previous characters plopFound lore is now also saved in the player's profile, for later useNew lore about the FearscapeAdded .. mouse gestures. Yes right! Find them in the keybinder menu. You can now bind mouse gestures to any bindable actions!fixThe sandworm queen heart now provides Harmony instead of Sand Drake treeNew wild gifts talent tree: Harmonyelemental harmonyNature's Touch healing buffedUpped Lightning and Chain Lightning damageAdded a message log dialog which supports page up/down, home/end, up/down and mouse wheel. Activate it by clicking on the log or pressing ctrl+m fixEvery level of the High Peak is now guarded by a random unique
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