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Created with Raphaël 2.2.016Jan1514121110987632131Dec30292827222120191817161514139876532129Nov2827262524232221201918171615141312111098765432131OctAdded Combat:combatTalentStatDamage()Improve the effect of stats on physical/magical/mental saves (and denote them correctly on tooltips)Reduce most creatures (both NPC & players) damage done by about 25% - reducing oneshooting factor which aint quite funtemporal riftfixpopsee the threadsice layerppoanomaliesBext change ever: bumping walls does not consume turnsprecogstuffUpdated Alchemists description to better fit the classReduce the level at which runes of shielding start appearingplopfix randart generationmoooaarrStealth now takes no turns to usefixFaerlhing get more mananeat!fixchrono plopmooooaarrrschemesandwallsplopsand floorsplopRandarts are now created by combining egos + random powersfixMain menu will not consume ressources if background anim is disabledparticleChanged Feed Shadows to a passive talent that increases attack, damage and gives hate back to the player when a shadow kills.plopfixDo not de-activate equilibrium talents on levelupShield Pummel's first attack is now also affected by shield expertise
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